Name of the file: Warlock : Master of The Arcane Item List - Author: ANO - [PC] |
A list of what buildings you can make on resources and the perks you can get from them. Can be used to figure out what settler type you want to send to a resource or see what building-related perks you're missing. Resource Buildings Adamantium All: Adamantium Smelter: -10 Gold, -3 Mana Perk: Adamantium Armor: +45 Resist:Melee, +45 Resist:Death, +20 Resist:Spirit (Fighter/Creature/Ranged/Caster/Healer/Construct) Arethi: Rectification Facility: +15 Gold, +15 Mana, +15 Research Points Ancient Ruins All: Excavations: +10 Research Points, -8 Gold Donkeys All: Order of Stubborn Knights: -2 Gold, -2 Food, Unit: Stubborn Knights All: Trading Post: +10 Gold Monster: Butchery: +8 Food, -1 Gold Dragon Eggs All: Red Dragons Nest: -10 Gold, Unit: Red Dragon Humans/Monster: Dragon Farm: +40 Gold Undead: Dragon Conservatory: +40 Mana -10 Gold Dwarven Settlement All: Dwarven Settlement: -2 Gold, Attack Range 2/Missile 15.0/HP 75, Unit: Dwarves/Dwarven Overcomers, Building: Training Course All: Dwarven Forge: +10 Gold Perk: Dwarven Steel: +20% Power (Fighter/Creature/Construct) Elven Village All: Elven Bungalow: +2 Gold, Unit: Elven Archers/Elven Sharpshooters, Building: Elven Shooting Grounds All: Casino: +50% Gold Gems All: Gem Mine: +20 Gold All: Jewelry Shop: -4 Gold -1 Mana Perk: Protection Amulets: +35 Resist:Elemental, +35 Resist:Death (Fighter / Creature / Ranged / Caster / Healer) Gold All: Gold Mine: +12 Gold Gold Dragon Eggs All: Gold Dragons Nest: -20 Gold, Unit: Gold Dragon Halberdhall All: Halberdiers Guild: -2 Gold, -1 Food, Unit: Halberdiers / Royal Guardsmen, Building: Training Arena All: War University: -5 Gold Perk: Masters of War: +1 Exp/turn (Fighter / Creature / Ranged / Caster / Healer / Construct) Holy Ground Arethi: Temple to Agrela: +5 Mana, -10 Gold, +20 Relation, Unit: Spirit of Life Arethi: Temple to Helia: +5 Mana, -10 Gold, +20 Relation, Unit: Spirit of Light Arethi: Temple to Krypta: +5 Mana, -10 Gold, +20 Relation, Unit: Spirit of Death Arethi: Temple to Lunord: +5 Mana, -10 Gold, +20 Relation, Unit: Spirit of Darkness Humans: Temple to Agrela: +5 Mana, -10 Gold, +20 Relation, Unit: Priestesses of Agrela Humans: Temple to Dauros: +5 Mana, -10 Gold, +20 Relation, Unit: Paladins of Dauros Humans: Temple to Fervus: +5 Mana, -10 Gold, +20 Relation, Unit: Beastmasters Humans: Temple to Helia: +5 Mana, -10 Gold, +20 Relation, Unit: Archers of Helia Humans: Temple to Krolm: +5 Mana, -10 Gold, +20 Relation, Unit: Blade Masters Humans: Temple to Krypta: +5 Mana, -10 Gold, +20 Relation, Unit: Sisters of Krypta Humans: Temple to Lunord: +5 Mana, -10 Gold, +20 Relation, Unit: Assassins Monster: Temple to Agrela: +5 Mana, -10 Gold, +20 Relation, Unit: Paladins of Life Monster: Temple to Grum-Gog: +5 Mana, -10 Gold, +20 Relation, Unit: Champions of Grum-Gog Monster: Temple to Helia: +5 Mana, -10 Gold, +20 Relation, Unit: Wolves of Helia Undead: Temple to Dauros: +5 Mana, -10 Gold, +20 Relation, Unit: Paladins of Death Undead: Temple to Krolm: +5 Mana, -10 Gold, +20 Relation, Unit: Krolm's Housecarls Undead: Temple to Krypta: +5 Mana, -10 Gold, +20 Relation, Unit: Ancient Liches Undead: Temple to Lunord: +5 Mana, -10 Gold, +20 Relation, Unit: Adepts of Lunord Infernal Rift All: Demonologist Workshop: +12 Research Points, -3 Gold, -3 Food, -3 Mana Iron All: Foundry: +1 Gold Perk: Masterwork Armor: +25 Resist:Melee, +25 Resist:Missile (Fighter/Creature/Ranged/Caster/Healer/Construct) Arethi: Transmutation Facility: +6 Gold Koatl Village All: Koatl House: -2 Gold, Unit: Koatl Spears, Building: House of Secrets All: Serpentarium: -4 Gold Perk: Water of the Snake: +20% Power (Ranged / Healer) Magic Fields All: Magic Testing Area: +5 Mana, +5 Research Points, -5 Gold Humans: Magic Garden: +10 Food, +10 Mana, -4 Gold Undead: Converter: -5 Gold Perk: Magical Transformer: +20% Power (Caster / Healer / Construct) Magic Node All: Mana Pump: +10 Mana, -4 Gold All: Enchanter's Workshop: -4 Gold -1 Mana Perk: Enchanted Weapons: +25% Elemental (Fighter / Caster / Ranged) Monster: Cheese Cave: +12 Food, +6 Mana, -4 Gold Minotaur Caves All: Minotaur Palace: -2 Gold, Unit: Minotaurs / Black Minotaurs, Building: Corrida Pen All: Minotaur Labyrinth: -2 Gold Perk: Tried by Labyrinth: +30% Melee (Fighter / Creature) Nevril All: Nevril Smelter: -8 Gold, -2 Mana Perk: Nevril Armor: +40 Resist:Missile, +50 Resist:Elemental (Fighter / Creature / Ranged / Caster / Healer) Arethi: Design Department: -5 Gold Perk: Lightweight Armor: +1 Movement (Fighter / Ranged / Caster / Healer) Pigs All: Pig Farm: +6 Food Pumpkins All: Pumpkin Farm: +4 Food, +4 Mana Monster: Shrine of the Rotten Pumpkin: -1 Gold Perk: Blessing of Hill'o'Win: +3 Regen (Fighter / Creature / Ranged / Caster / Healer) Undead: Field of Ghosts: -1 Gold Perk: Ghost Armor: +25 Resist: Elemental, +25 Resist:Spirit, +25 Resist:Life (Creature / Caster) Silver All:Silver Mine: +6 Gold Human: Silverwork Armory: -1 Gold Perk: Silver Weaponry: +20% Spirit, +20% Life (Fighter / Ranged) Monster: Silverwork Brewery: -1 Gold Perk: Silver Brewery: +35 Resist:Elemental, +35 Resist:Death (Creature / Healer) Undead: Laboratorium: +7 Mana, -2 Gold Non-Resource Buildings with Perks Magic Bazaar: Protection Potions: +20 Resist:Missile, +40 Resist:Elemental University: University Education: +10% Power Smithy: Fine Armor: +20 Resist:Melee, +10 Resist:Missile Barracks: Drilled: +10% Power Population-Specific Buildings Arethi Adamantium: Rectification Facility: +15 Gold, +15 Mana, +15 Research Points Nevril: Design Department: -5 Gold Perk: Lightweight Armor: +1 Movement (Fighter/Ranged/Caster/Healer) Holy Ground: Temple to Agrela: +5 Mana, -10 Gold, +20 Relation, Unit: Spirit of Life Holy Ground: Temple to Helia: +5 Mana, -10 Gold, +20 Relation, Unit: Spirit of Light Holy Ground: Temple to Krypta: +5 Mana, -10 Gold, +20 Relation, Unit: Spirit of Death Holy Ground: Temple to Lunord: +5 Mana, -10 Gold, +20 Relation, Unit: Spirit of Darkness Iron: Transmutation Facility: +6 Gold Humans Dragon Eggs: Dragon Farm: +40 Gold Holy Ground: Temple to Agrela: +5 Mana, -10 Gold, +20 Relation, Unit: Priestesses of Agrela Holy Ground: Temple to Dauros: +5 Mana, -10 Gold, +20 Relation, Unit: Paladins of Dauros Holy Ground: Temple to Fervus: +5 Mana, -10 Gold, +20 Relation, Unit: Beastmasters Holy Ground: Temple to Helia: +5 Mana, -10 Gold, +20 Relation, Unit: Archers of Helia Holy Ground: Temple to Krolm: +5 Mana, -10 Gold, +20 Relation, Unit: Blade Masters Holy Ground: Temple to Krypta: +5 Mana, -10 Gold, +20 Relation, Unit: Sisters of Krypta Holy Ground: Temple to Lunord: +5 Mana, -10 Gold, +20 Relation, Unit: Assassins Magic Fields: Magic Garden: +10 Food, +10 Mana, -4 Gold Silver: Silverwork Armory: -1 Gold Perk: Silver Weaponry: +20% Spirit, +20% Life (Fighter/Ranged) Monster Donkeys: Butchery: +8 Food, -1 Gold Dragon Eggs: Dragon Farm: +40 Gold Holy Ground: Temple to Agrela: +5 Mana, -10 Gold, +20 Relation, Unit: Paladins of Life Holy Ground: Temple to Grum-Gog: +5 Mana, -10 Gold, +20 Relation, Unit: Champions of Grum-Gog Holy Ground: Temple to Helia: +5 Mana, -10 Gold, +20 Relation, Unit: Wolves of Helia Magic Node: Cheese Cave: +12 Food, +6 Mana, -4 Gold Pumpkins: Shrine of the Rotten Pumpkin: -1 Gold Perk: Blessing of Hill'o'Win: +3 Regen (Fighter/Creature/Ranged/Caster/Healer) Silver: Silverwork Brewery: -1 Gold Perk: Silver Brewery: +35 Resist:Elemental, +35 Resist:Death (Creature/Healer) Undead Dragon Eggs: Dragon Conservatory: +40 Mana -10 Gold Holy Ground: Temple to Dauros: +5 Mana, -10 Gold, +20 Relation, Unit: Paladins of Death Holy Ground: Temple to Krolm: +5 Mana, -10 Gold, +20 Relation, Unit: Krolm's Housecarls Holy Ground: Temple to Krypta: +5 Mana, -10 Gold, +20 Relation, Unit: Ancient Liches Holy Ground: Temple to Lunord: +5 Mana, -10 Gold, +20 Relation, Unit: Adepts of Lunord Magic Fields: Converter: -5 Gold Perk: Magical Transformer: +20% Power (Caster/Healer/Construct) Pumpkins: Ghost Armor: +25 Resist:Elemental, +25 Resist:Spirit, +25 Resist:Life (Creature/Caster) Silver: Laboratorium: +7 Mana, -2 Gold |
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Updated: 2019.09.02 |
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