Name of the file: Resident Evil 2 (2019) Cheat Codes - Author: DAV - [PC] |
Cheat Codes: ------------ Submitted by: David K. How to Unlock Leons Desk: -------------------------- MRG - Code to unlock the right side. NED - Code to unlock the left side. When you unlock the Leons Desk youll get a High Capacity Magazine (Pistol). But if you are Claire, you get a Speed Reloader (Revolver). How to Unlock Lockers: ---------------------- DCM - Combination for the locker on the third floor. CAP - Combination for the locker on the second floor (Shower Room). SZF - Combination for the locker in the Upper Sewer Control Room. How to Open Safes: ------------------ L9, R15, L7 - West Office, First Floor (in the safe you will find a Hip Pouch). L6, R2, L11 - East Wing, Waiting Room (you will find a Muzzle Brake or Extended Mag). L2, R12, L8 - Treatment Pool Room (you will find a Shotgun Stock or Hip Pouch). Note: L and R means left and right. Unlockable Modes: ----------------- Like the original game, there are several modes to unlock with different characters and scenarios. -=Leons Story Second Run Mode=- Beat Claires Story, any difficulty and rating OR beat Claires Second Run -=Claires Story Second Run Mode=- Beat Leons Story, any difficulty and rating OR beat Leons Second Run -=The Fourth Survivor Mode (Play as Hunk)=- Beat Leons Second Story -=Tofu Survivor Mode (play as Tofu)=- Beat The Fourth Survivor Mode All Safe Combinations and Other Codes: -------------------------------------- These are all of the codes you can complete at any time in Resident Evil 2 Remake, allowing you to get some items out of order. Lion Statue Lock Solution Lion, Leafy Branch, Bird Rookie's First Assignment Initials in West Office Solution Left Lock: NED, Right Lock: MRG 3F Stairs Dial Lock (Letters) Solution DCM (Found in a film roll). Unicorn Statue Lock Solution Fish, Scorpion, Vase Mens Locker Room Dial Lock (Letters) Solution – CAP Found in note in room attached to Operations Room. West Office Safe Solution Left 9, Right 15, Left 7 - Found in S.T.A.R.S. Office memo. Maiden Statue Lock Solution Woman, Bow, Snake Waiting Room Safe Solution Left 6, Right 2, Left 11 – Found in Confiscation Report File Control Room Dial Lock (Letters) Solution – SZF Found in Jazz Festival Flyer Treatment Pool Room Safe Solution Left 2, Right 12, Left 8 Found on side of safe (lol!) Greenhouse Control Room Code 1 Solution F, II, two small L shapes, and F Found on ladder top Greenhouse Control Room Code 2 Solution Two L, L, I, a big square above a little square, and a thicker I Found on bottom of DNA Trophy Meet Ada and Ben Walkthrough: ----------------------------- 1.From the parking garage move forward to the gated ramp with a Police car on the other side. 2.Head over to the machine on the right side of the gate and interact with it to trigger a cutscene with Ada Wong. 3.Follow Ada through the door she entered. 4.Head to the room in front to get a Police Station B1 Map, and some Handgun ammo. 5.After leaving the room with the map, turn to your left, and go through the door. 6.Take the first left, and at the end of the path, make another left. 7.The end of the path will trigger a cutscene with Ben. 8.The tables just outside of Ben's cell will have a tool and a memo "Jail Power Panel". All Endings: ------------ Written by HarryNinetyFour -=Claire's Story - Final Boss Fight & True Ending=- There are three final boss fights in Claire's True Ending Campaign, you fight mutated William Birkin, or as the game calls it, G (Stage 3), G (Stage 4) and G (Stage 5). For the first boss, you just need to focus on the eyes on it's body. It's a very tight room so be careful not to get caught out. For the second boss fight, you will have a minigun. This makes this easier than the boss before as you can just use the minigun the whole time. The mass of eyes on its stomach is the one and only weak point. The final boss is exclusive to the true ending. While on the train, you will have to fight G in Stage 5. At this point it's just a massive blob and you simply have to shoot it as it's crawling its way up the train. Eventually a big eye will appear on it's stomach. Shoot this quickly and you'll defeat the boss and see the true ending cutscene. -=Leon's Story - Final Boss Fight & True Ending=- There are three final boss fights in Leon's True Ending Campaign, you fight mutated William Birkin, or as the game calls it, G (Stage 3) and G (Stage 5) and the Super Tyrant. For the first boss, you just need to focus on the eyes on it's body. It's a very tight room so be careful not to get caught out. For the second boss fight, you will be on a very small lift and have very little room to avoid the Super Tyrants attacks. You basically want to kite him around lift and shoot him whenever you get a chance. Eventually, a rocket launcher will get kicked down to you. Use this to finish the Super Tyrant off. The final boss is exclusive to the true ending. While on the train, you will have to fight G in Stage 5. At this point it's just a massive blob and you simply have to shoot it as it's crawling its way up the train. Eventually a big eye will appear on it's stomach. Shoot this quickly and you'll defeat the boss and see the true ending cutscene. Laboratory Puzzle Solution: --------------------------- Written by PowerPyx Lab Puzzle Solution in Greenhouse Control Room & Herbicide Cartridge Synthesis in Drug Testing Lab. This guide has all possible solutions for 1st and 2nd playthrough, Leon & Claire. In first & second playthrough the solutions will be different. For the code terminal in the Control Room, imagine the blue alien letters were numbers on a keypad or phone. After entering both codes the Drug Testing Lab will be fully unlocked and you can use the machine there to synthesize the Herbicide. -=Laboratory Codes=- 3123 & 2067 2048 & 5831 (B Scenario) -=Herbicide Synthesis=- A-Scenario: Red, Green, Blue, Red, Green, Blue, Red, Green B-Scenario: Blue, Red, Green, Red, Blue, Red, Blue, Green, Blue, Red, Green *Green = Left, Red = Middle, Blue = Right After this you just need to cool the Herbicide in the Low-Temp Lab in the basement (enter via Ladder in Greenhouse). You'll notice the door to the Low Temp lab doesn't open. Follow the area all the way to the end and you'll find a Signal Modulator (on 2nd playthrough the signal modulator is where you activate the bridge immediately after getting the general staff keyband). Take the Signal Modulator to the switchbox in the dark hallway before Low Temp Lab. You can see 3 letters on the switchbox. Examine the Signal Modulator and switch to the 3 letter frequency, then fine tune with the left and right stick until everything lines up. Now just put the signal modulator in the switch box and the power will turn on. Now you can enter the Low Temp Lab and cool the Herbicide. Afterward, return to the Greenhouse Control Room to disperse the Herbicide. Save Game Location: ------------------- Resident Evil 2 Remake (2019) Savegames can be found here: Windows - [Steam-folder]/userdata/[user-id]/961440/remote Linux (Proton) - [Steam-folder]/steamapps/compatdata/883710/pfx/ Leons Story - Final Boss Fight & True Ending: ---------------------------------------------- There are three final boss fights in Leons True Ending Campaign, you fight mutated William Birkin, or as the game calls it, G (Stage 3) and G (Stage 5) and the Super Tyrant. For the first boss, you just need to focus on the eyes on its body. Its a very tight room so be careful not to get caught out. For the second boss fight, you will be on a very small lift and have very little room to avoid the Super Tyrants attacks. You basically want to kite him around lift and shoot him whenever you get a chance. Eventually, a rocket launcher will get kicked down to you. Use this to finish the Super Tyrant off. The final boss is exclusive to the true ending. While on the train, you will have to fight G in Stage 5. At this point its just a massive blob and you simply have to shoot it as its crawling its way up the train. Eventually a big eye will appear on its stomach. Shoot this quickly and youll defeat the boss and see the true ending cutscene. Greenhouse Lab Code Puzzle Solutions: ------------------------------------- This puzzle takes place in the Greenhouse Control Room. It should be on the Second Floor (2F). The Greenhouse Lab Code Puzzle basically involves you finding the Dispersal Cartridge and utilizing it as a container for the solution that you will make in the Greenhouse Drug Testing Lab. You will find a Dispersal Cartridge to the left of the room, beside the table with the employee computers. Pick it up! In case you havent noticed by now, there is a huge LCD on the corner of the screen. There is a console just below the screens. Interact with it. It will show a very weird design. Lets imagine it was a simple Keypad console. The first columns keys would be would be 1-4-7-BACK. The second columns keys should be 2-5-8-0 and the final columns keys ought to be 3-6-9-ENTER. Press the keys in the following order: If youre playing for the first time: 3 || 1 || 2 || 3 (To unlock the stairs out of the Greenhouse) 2 || 0 || 6 || 7 (To unlock the Greenhouse Drug Testing Lab) If youre playing for the second time: 2 || 0 || 4 || 8 (To unlock the stairs out of the Greenhouse) 5 || 8 || 3 || 1 (To unlock the Greenhouse Drug Testing Lab) Head to the Drug Testing room and immediately to the left of you will be a machine with Green, Red and Blue colored buttons on it. Place the Dispersal Cartridge inside the machine, and press the keys in the following order: If youre playing for the first time: Red || Green || Blue || Red || Green || Blue || Red || Green If youre playing for the second time: Blue || Red || Green || Red || Blue || Red || Blue || Green || Blue || Red || Green How to Unlock Infinite Minigun: ------------------------------- Beat Claires story on Hardcore with S+ Rank (doesnt matter if A or B scenario, either will unlock it). The time requirement is 2:30:00 for A-Scenario / 2:00:00 for B-Scenario. To get S+ you are not allowed to use any infinite ammo guns. You CAN use the infinite knife. If you use infinite ammo guns, the game will restrict you to S rank. Furthermore, you can only make up to 3 manual saves for S+. If you make 4 manual saves it turns into S rank. Infinite Minigun in No Way Out (Training): ------------------------------------------ There is a small roach on the column outside the door you initially face in the parking lot. Shoot that roach when the door is open (similar to shooting the Mr. Raccoon on the opposite side of the map) for the first backpack zombie to spawn a Minigun with unlimited ammo instead of a Flash Grenade and Green Herb. Note: This only works in Training mode. |
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Updated: 2021.03.13 |
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