Name of the file: Fallout 76 Cheat Codes - Author: DAV - [PC] |
Cheat Codes: ------------ Submitted by: David K. Easy XP: -------- Fast travel to Whitespring Golf Club. Enter the clubhouse and circle the main room to attract all the ghouls in the building. Exit the building and circle the bus until all the ghouls have exited the building and are chasing you. Lure the large group of ghouls to the explosive car and stand on it, then trigger it to explode with any weapon. The explosion will probably kill you, but it will also kill the group of ghouls. Quit to the main menu, then load your character to reset the server. Repeat this process as many times as desired. Even at Level 24+, you can earn 1,300+ XP in just a few minutes using this trick. Respawn after dying and collect your junk, then repeat the process. When you reload your character, you will connect to a new server. Simply fast travel to the same location, lure the enemies out, and destroy the car. Duplicating items: ------------------ Find a valuable item that spawns on the map. This does not work for items in lootable chests, on bodies, or quest items. For example, get a minigun at the top of the catwalks, in the exterior of the Poseidon Energy Plant, far south of Vault 76. You can either wait (in real-time) for an area's items to respawn and travel back to the area, or exit the server and travel to a new server. Then, keep collecting the same item(s) as many times as desired. You can sell these items to vendors, but they restock slowly and their cap limit is global -- so you cannot get money quickly using this method. How to Fix “Login Failed. This account is not authorized” on PC: ---------------------------------------------------------------- The problem is caused by using the old version of the "Fallout76.ini" file. To Fix the problem, open "fallout76.ini" and delete those lines: [Bethesda.net] sTitleType = beta Now you are good to go! Getting the Laser Minigun: -------------------------- Join The Enclave faction, then access the Enclave Vault terminal to purchase the Laser Minigun plans for 1,000 caps. The Laser Minigun is one of the most powerful weapons in the game. Joinning the Enclave faction: ----------------------------- Go to the Waste Dump on the eastern-most river on the map (just look for the large icons on the map). Once you reach the dump, search for a cave guarded by Deathclaws. Clear the Abandoned Waste Dump cave and enter the bunker interior. Complete the puzzles to unlock the location of the Enclave Vault. Travel to the Enclave Vault and accept their faction quest. Note: Before beginning the Enclave faction quest, you need Level 3 Lockpicking/Hacking skill. The Enclave will send you to a new location. Go to Sugar Grove and destroy the robot guardian. Collect the tape from the Sugar Grove terminal, then return to the Enclave bunker to turn in the quest item and join the Enclave faction. Starting tips and tricks: ------------------------- Use the following tips and tricks to make the beginning of Fallout 76 easier: 1. Collect as Many Materials as Possible: Materials are extremely valuable in Fallout 76. You will encounter vendors, but everything you really need is carried by enemies or found as loot. To earn XP, kill enemies and explore areas. It is recommended to stay in the opening area for as long as possible. Unlock, hack, loot, and kill everything in the area for easier levels. Looting is not too useful on its own. There are vendors, but selling stuff is not always useful. Instead, get a crafting bench and scrap useless items. Base materials are used for crafting, and they are far lighter than standard items like weapons or armor. You can carry lots of base materials, which is very helpful early in the game. 2. Create Bulk Bundles: You can use a Tinkerer Workbench for more than just scraping items. You can also transform base materials into a "bulk" bundle. Use the "bulk" function to place a lot of base materials into a single bundle with just 1 weight. This allows you to carry multiple bundles of bulk materials with almost no weight. You can also store the bulk bundles in your stash for later. 3. Upgrade Skills Wisely: Place your skill points into Perception and Intelligence first to unlock Hacking and Lockpicking (two very important skills). If you want to loot everything and explore all areas, lockpicking and hacking are mandatory. Unlock perks related to those activities first, then upgrade your Strength. Strength not only allows you to kill enemies more easily so you can save ammo, but it also unlocks the Rat Pack perk at Level 8. This perk increases your carrying capacity, which is very helpful when you have to often carry most of your stuff around. 4. Move Your Camp to Quicksave: Your camp can be used like an item, and dropped down at a new location as you explore. This allows you a safe place to sleep and save your game, allowing you to respawn at the campsite most recently used. Use your portable camp regularly as you explore, or before getting into a dangerous fight, so you can save and do not have to start too far away or lose a lot of progress if you die. 5. Get a Gun at the Start: After leaving Vault 76, there is a corpse with a gun to your right. It only has approximately eight bullets, but if you miss this weapon, you will have to fight enemies with your fists at the start. 6. Get Power Armor Early: You can get some Power Armor shortly after leaving Vault 76. Go to the Morgantown Trainyard, which is straight east of Vault 76. There is a partial Power Armor suit inside the train car with "USA" labeled on the side. It contains a frame, helmet, and few random armor pieces. 7. Get a Hazmat Suit: The Hazmat Suit completely protects against the negative effects of radiation. It can be found in the Poseidon Energy Plant WV-06. You do not actually have to go inside to get the suit. Simply travel to the plant (it is the huge nuclear power plant on the west side of the map, just off the river). After entering the plant grounds, stay to the left side to find an exterior catwalk. Follow it up and around to the first roof landing to find a small exterior trailer- like office. There is a Hazmat Suit sitting on some boxes inside. 8. Get a Mini-Gun: While you are in the Poseidon Energy Plant, there is a common Mini-Gun that spawns in this area. From the rooftop while wearing the Hazmat Suit, go up the catwalks to find a balcony with a burnt corpse standing on the edge. A Mini-Gun will sometime spawn on the wooden crates in this area. If it does not appear, it can spawn in a different nearby location. Proceed up to the second rooftop, then go to the catwalks above the interior office door. A Mini-Gun will sometimes spawn on the landing with the sitting corpse. There is one other area the Mini-Gun regularly spawns. Go up the catwalks until you reach one that spirals around a tower. At the top is a dead end with a few crates. The Mini-Gun at this location spawns very often. 9. Get Free Materials from Responder Bots: This is only useful early in the game, but sometimes you will encounter Responder Bots that try to help you. These bots are useful if you are struggling, and will sometimes even give you free items. Talk with Responder Bots before killing them to sometimes get materials, which you cannot loot off their bodies after killing them. 10. Get a Bobblehead: Bobbleheads spawn in semi-random locations in Fallout 76, but there is a bobblehead that spawns in a common location at the County Fair (large Ferris Wheel on the map). The Bobblehead can be found on the table covered with old Halloween decorations inside the shed/metal building on the edge of the fairground. Getting the Rose's Syringer unique weapon: ------------------------------------------ The Rose's Syringer unique weapon can be obtained at the "Top Of The World" resort, which is located in the center of the map in the Savage Divide region. The quest for the special syringer is given by a Raider Robot named "Rose" on the top floor of the resort. Talk to Rose, and she will send you on three Raider faction quests: "Signal Strength", "Flavors Of Mayhem", and "Keys To The Past". Complete all her quests to get Rose's Syringer. Most syringers are not too useful, but this syringer turns any enemy shot with it extremely powerful for 60 seconds, and then extremely weak for 60 seconds. As long as you can survive the first 60 seconds, even high-level enemies can then easily be killed. This allows Level 10-20 players to kill Level 40-50 enemies. Note: While at the "Top Of The World" resort, you can also find a Vault-Tec Bobblehead on the Mezzanine Level, on a speaker near the elevator exit. C.A.M.P. Building Guide: ------------------------ Written by Old_Ben The C.A.M.P. system is not very intuitive at first. And understanding what IS and IS NOT possible with the system came with much hair pulling and frustration. -=When You First Create Your Camp=- When you first create your Camp, Bigger is NOT better. There are a number of reasons for this. A) You have a small building overhead to work with. Certain things will eat up that overhead fast. Such as turrets. In game you will want to upgrade your turrets when you can, So that you don't need as many for your setup. Many believe that the overhead needs to be increased, or the overhead required per piece be reduced. I have mixed thoughts on this. and time will tell what happens in the future. B) Any thing you build, that you wish to put back down as a "Unit". Will need to be on foundation blocks. As a builder, Let me tell you. For construction of ANY type of building? Foundations are Everything! If your foundation is not right, then your building will not be ether. Now in hilly and mountainous terrain, to build large foundations REQUIRES heavy equipment to clear and level the terrain. Something you would not have 25 years after a nuclear war in real life. And it is no difference in the game world. The larger your foundation is, the harder it will be to place it down when you move your camp. And you Will want or Need to move your camp on occasion. C) Problems moving camp: There are many problems I have come up with in the B.E.T.A. Some are understandable from both a real world perspective, and a game programming one. Any Object that has collision (you go over it or around it) WILL stop your blueprinted building from being put back down somewhere else. This includes trees, large rocks, anything that you can "Harvest" such as wood, ore, or plants ( and yes even a dead body or skeleton). And keep in mind the collision field is not just on the ground, it go's ALL the way to the top, such as trees. So if you have say a 2x2 first floor, and a 3x3 (or larger) 2nd floor. If that 2nd floor is touching or in a tree? It will Not allow you to place the building. STAIRSattached to the SIDE of foundation blocks will also make your foundation "Float" and you will not be able to place your building. Though this would be understandable with the stairs in the stair tab. It also seems to be the problem with the stairs and ramp under the foundation tab. Hopefully they will fix this before game day. When designing a building to blueprint? DO NOT place anything on the ground, apart from the building. This can cause a problem when blueprinting. This includes water pumps, plants, fencing, Ect.. Build you building, add what you want inside it, and even put turrets on top of the roof. Then Blueprint it. Before you put down anything else. I know from experience, 2 stories with turrets on top will work in game. But I as of yet do not know the total height you can go. I will update this as more information is learned. Note on Blueprinting: When you first click on your completed building, It will NOT select the whole thing, there is another command to select all (old man brain fart here - I cant remember the exact wording) If you don't select all , then when the Camp is moved, It will place all PARTS of the building into the Saved tab as individual pieces (though sometimes, if something is ON a foundation block like a table. It may still be attached). Also if you Blueprinted a building, and go to put it back down? DO NOT select the blueprint from the Blueprint tab. Select the building from the SAVED tab. If you do so from the Blueprint Tab, It will try and create a new building using up more resources if you have them, Instead of placing d own the building you already created. -=Tips for Constuction of Your C.A.M.P.=- 1) Keep your building footprint small: We are talking about the foundation BASE here. Think of foundations being 1 x 2, 1 x 3 (or 3 foundation blocks in a L pattern), or 2 x2. Yes you CAN go larger, 2 x3, 3 x3, or even 6x6 in Very Few places. But that WILL be problematic finding a new place to put it down, when you have to move your building. After all, The game takes place in the mountains, And you do not have heavy equipment to "adjust the Landscape" 25 years after a nuclear war. 2) Do not add outside stairs before blueprinting your building. This may cause problems. Hopefully the foundation tab stairs will be fixed by game day. we will see. 3) You can build and design more then 1 blueprint. And personally I think this is a good idea for a number of reasons. Lets say you build 2 buildings 1 story high. The first building could be your main home, A 1 x 2 foundation with walls, windows, and 1 door. This will allow enough space to place your bed, stash box, and the small cook pot and an instrument, all inside. Add 4 turrets to the roof, 1 on each corner facing out. This will allow 2 turrets to guard each side. This will give you one building you can sleep, unload into stash box, cook food, get your "Well Rested" and "Well Tuned" buffs and have some protection. All in 1 "Unit" that you can put down Fast in a new area. Very handy for those of us that like to scavenge. And have our Stash box close to where we do our thing! Added bonus? we can kite mobs back to our camp to have our turrets help with killing. The 2nd building can be your crafting building. you can place down 2 foundation blocks together, add a wall on both ends and a roof attaching the 2, with both long sides left open. This will allow you to place all workstations BACK to BACK (except cook pot) on the foundations and still be able to access them for building, repairing, and creating anything you need or want. And if you have enough "Overhead" left (debatable at this time) add 4 more turrets like you did on your home. You would not need to place this every time, unless you needed it. NOTE: a 2 story building that is 1 x2 without a larger 2nd floor, will not allow for ALL workstations, but can handle 2 alright, say armor and weapon crafting for repairs. Also note that if your 2nd floor is larger, you will have an overhang at the base. (this is what I had) and if a enemy gets under that overhang your turrets on the roof WILL not be able to target them. Of course you could just put out your workstations on the ground around you camp as the need arises, And save the overhead lost from the foundation blocks, walls and roof, you would use. (MY personal choice, at this time. But I am still experimenting). 4) Place turrets up off the ground: Place your turrets on your roofs, or on the upper sides of your buildings (If building is more then 1 story) Though mobs like scorched that use ranged weapons can still attack them. Melee attackers and animals like mole rats wont be able too. This will save you resources, and at least some time having to repair damage to them. Excavator armor: ---------------- Successfully complete the "Miner Miracles" quest to unlock the Excavator armor schematic. The quest can be started by traveling to the Garrahan Mining Headquarters and examining a poster. The HQ is located in the southwest corner of the southern mining region. The armor has a bonus stat that adds +100 to carrying weight. Ultracite armor: ---------------- Successfully complete the "Belly Of The Beast" Brotherhood Of Steel quest to unlock the Ultracite armor schematic. The schematic is locked at Level 50. The Brotherhood Of Steel faction story can be started at Fort Defiance. Loot: ----- Always loot everything! and I mean this. Every place always have a crafting bench to break down items, so go nuts on looting, specially plastics. Once you are done with the place and have broken down everything you found, simply check your inventory if you are over [censored] and dump excess steel/wood (never keep over 150 of each, no need for this) or any other junk that's excessive, never dump glue/springs/gears/oil/plastics. Never loot ammo for weapons you don't have/use, or Mine/grenades if you don't use those and if you do, keep it to a max of 25, no need for more. Once you return home to dump the spoils, always bulk the junk and keep the extras on your inventory (see My Stash for limits), take the extra bulk to a vendor for sale. [But Iorail! the vendor never have caps!!!], I know but with this method I always buy some stuff from the vendor to make him get caps and then take those caps back by selling my extra stuff to him. This works well for me at least as I'm always in between 1500 and 3000 caps at all times. I usually buy plans I don't have and I want or power armor mods, then fast travel to the next vendor, rinse and repeat. At least this is how I have manage to partially resolve the stash limits and still enjoy the game to the fullest. You don't have to do the exact same thing I did and this post is in no way a mandatory to this or die guide!, I'm simply trying to share with others how I did it myself. Feel free to add/discuss your own methods here. How to Unlock the Laser Minigun: -------------------------------- To get the Laser Minigun plans means finding the Enclave Vault and joining their faction. The Enclave Vault is located in the southeast area of the map. Go to the Waste Dump on the eastern-most river on your map and search for a cave so you are able to begin the Enclave Faction quest. Once you have joined the Enclave by completing their quest which involves solving puzzles, destroying the robot guardian at Sugar Grove and retrieving a tape there you will have proven your loyalty and be able to access the Enclave Vault terminal. The Laser Minigun Plans are available for 1,000 caps. How to Unlock Roses Syringer Weapon: --------------------------------------- This special syringer is able to shoot any enemy, it causes them to become powerful for 1 minute and then afterwards become incredibly weak. To get Roses Syringer, you will need to travel to the Top of the World, an old pre-war resort that is located at the highest point in the snowy mountains and is guarded by a Raider Robot. This weapon is given as a quest reward by Rose. Gain All nuclear Codes (any Silo): ---------------------------------- Once you obtain a keycard, you will then need to find all 8 Pieces of an encrypted launch code. Each code fragment will have a letter and a number attached to it. If you decided to do the optional portion of searching the archives for more information about code encryption, you will learn these codes and letters do not intend to spell anything, but the letters are coded. The Surveillance System terminal can help you locate pieces of the codes by narrowing down the last known location of the officer that carries them. You may have also stumbled across pieces during your travels across Appalachia as well, but surveillance system access will speed up this process exponentially. Obtain a Nuclear Keycard: ------------------------- To launch a nuke, you must first obtain a nuclear keycard. Since you earned the rank of General, you have access to a number of tools to help locate on through the Enclave. Accessing the Surveillance System Terminal In the east corner of the room will give you a number of options to locate the necessary parts to launch a nuke but the first one you will want to locate it the Nuclear Keycard Escort. Once you initiate this search from the terminal, you will get a marker on your map with the location of the escort. Try to track the escorts movements so you take the best path to intercept it, as the marker will constantly move, following the moving escort. Take down the escort and you will be rewarded with a nuclear keycard. How to Fix Vertical Sync: ------------------------- Written by Obama Gaming This guide is mainly to help those become aware of the better ways that you can use v-sync through Nvidia. This guide can also fix you refresh rate being cut in half. Guide to Fix Vertical Sync in Fallout 76 -=Step 1=- Go to your desktop and right click. Near the body of the text you should see "NVIDIA Control Panel' Open it. If you do not see NVIDIA Control Panel, then you have to download it from the Microsoft store. Yes you have to, you can't get it anywhere else. -=Step 2=- Optional: Over clocking your monitor, on the left of the window you should see "Change Resolution", click on it. Next, under the resolution options select customize and Create Custom Resolution. If you have a 60Hz monitor and want to safely overclock, only go up 10 to 15 Hz, I would recommend going up to 10 then to 15 to see if there are any side effects. For me my monitor was able to over clock from 75Hz to 90Hz and has been safely set at 90Hz for nearly 2 years now. Make sure to enable and apply the resolution settings, it should be at the top when you scroll. -=Alright now this=- * Go to Manage 3D settings, located above Change Resolution. * Select the Program Setting tab to only set the vsync for Fallout 76. * Scroll to the bottom. * Change the vertical sync to ON or FAST (fast basically allows for uncapped fps but also acts like vsync with reduced input lag). * Lastly, press Add and you should be done. Tricks: Negating High Fall Stagger: ----------------------------------- Written by ZER0_K% Simple guide explains how to ignore High Fall Stagger with Power Armor or if you have the right perks, without it. -=Stagger=- * In order to fight off stagger and save yourself some annoyance or time you just need to hold R before you are about to land (or however you unholster/holster your weapons on a controller). * It doesn't matter if you holster or unholster your weapon so long as it happens during the landing. The slower the swapping animation is the longer the window of success. Therefore, heavy guns work best with this. * This does not ignore fall damage so be careful if not wearing PA. |
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Updated: 2021.11.15 |
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