Name of the file: Captain of Industry Cheat Codes - Author: DAV - [PC] |
Cheat Codes: ------------ Submitted by: David K. 1k City Guide (with Some Tips): ------------------------------- Written by Montolio I offer my humble 1K city for you to learn from. -=Foreword=- Hi, i see a quite a lot of question but little to no guids and answers, so i deside to post my 1k city for you all to hopefully learn something from it. -=City Center I had more houses, but with upgades i was able to shrink it down. Waste threatment goes directly to chem plant, i dont use reclamed water in farms, i use salt water processor. -=Industrial Area (Smelters + Production)=- I run simple building block desine: * 0+0+0 * 0+0 * 0 -=Works like a charm.=- * I build my smelters after i build factories, so there is mix of iron, coper and steel in one row. * Both iron and coal are connected directly (i have separet coal min for chem. plant). * Glass, furniture, concrete and additional steel. -=Chem. Plant (+ Main Power Generator)=- * Power cannot stop! Make sure your water-steam-power-water loop is outside of your fuel production, be aware to connect new things to it, always do the math! * Its a spaghety monster, it was grown not desined. * But there is a fuel extraction block (1-3), old diesel now paused, rubber and acid makers. * I “focus” on that orange gas (fuel gas), because i can loop him around for gass boilers. * Separate your oil and wood harbor, ship can get stuck unloading wood and you will run out of fuel! -=New Farm (+ Salt Water Processor)=- * 4 additional farms, im gonna needed to scienced the s**t out of it, or build more. * Rain farm is connected only to production section, i could build a water gate, but i dont need to. * If you build greenhouses, you will loose the natural rain on farms! be prepare with your water production. * Salt water processor is a best power maker i found, you just take sea water and turn it in power and brine, witch you can use, or dump it back into the sea. * One lone feritizl maker and i never run out of it. -=Pollution in 30y=- * So… things gonna go bad before it will get better. * Industrial area have exhaust to water reclaimer buildin. * City waste goes to chem. plant as water. * Chem. plants have exhaust to steam reclaimer buildin (be aware this is a dead switch for this colony, if fuel stops, significant power generators will stop and everything will colapse) * Chem. plant dont have waste water dump. * I dont need more then two reaserch centers, i found that if i have more, tech tree just fly around me and i will loose track. * Ship, this game is build around it, use it and play with it, you dont need everything (watch for sailors needed), found 1or2 oil rigs and one sawmil. * Use your market dock to survive fokups and problems, its a good deal most of the time, and there are more settlements out there. |
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Updated: 2022.01.23 |
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