Name of the file: Fallout - New Vegas Cheat Codes - Author: DAV - [PC] |
Cheat Codes: ------------ Submitted by: David K. Cheat List: ----------- The cheats for Fallout: New Vegas are the same as Fallout 3. To bring up the cheats console during gameplay, hit the tilde (~) key. Then, insert the cheat listed below on the left for the corresponding result on the right. Code Effect ---------------------------------------------------------------------------------- addspecialpoints X - Add indicated amount of Special Points (X=amount) addtagskills X - Adds indicated amount of Tag Skill Points (X=amount) advlevel - Level up your character one level GetQuestCompleted - Complete current quest getXPfornextlevel - Gain one level help - List all console commands modpca Y X - Add indicated amount of points to your S.P.E.C.I.A.L. stats (Y = stat type, X = amount) modpcs Y X - Add indicated amount of points to your skills (Y = stat type, X = amount) player.setlevel X - Set player level (X = level) player.additem 000000F X - Get indicated amount of caps (X = amount) removefromallfactions - Remove player from all factions rewardKarma X - Add indicated amount of Karma Points (X = amount) setpccanusepowerarmor X - Toggle Power Armor use (X = 0 or 1) setspecialpoints X - Set Special Points (X = amount) (hint: 1-10) settagskills X - Sets Tag Skill Points (X = amount) tcl - No clipping mode tmm1 - All mapmarkers tdt - Toggle debug display tlv - Toggle leaves tgm - God mode ShowBarberMenu - Change all hair options ShowPlasticSurgeonMenu - Change all face options ShowPlasticSurgeonMenu player.placeatme 69EE6 - Spawn ammo item box player.placeatme 69EE7 - Spawn armor item box player.placeatme 69EE8 - Spawn books item box player.placeatme 69EE9 - Spawn misc item box player.placeatme 69EEA - Spawn potions item box player.placeatme 8F7B9 - Spawn weapons item box player.additem 001465A6 1 - Debug MegaPistol activate - Open door without unlocking player.reset health - Restore health and limb health tcg - Debug-like filter tg - Toggles grass tdm - Infinite health player.modav health # - HP cheat SexChange - changing gender ShowBarberMenu - change hair ShowPlasticSurgeonMenu - changed the face. Achievement/Trophy Hint: Snow Globes: ------------------------------------- The Globe Trotter Achievement / Trophy requires you to collect seven Snow Globes in New Vegas. Here are the locations of all seven: -=Mt. Charleston Snow Globe=- Jacobstown / In the lodge, search the entrance and reception area. This Snow Globe is sitting on a curved desk by some terminals. -=Mormon Fort=- Old Mormon Fort / Julie Farkas has an office inside a tower at the fort. The Snow Globe is on top of a bookcase here. -=Test Site=- Lucky 38 Casino / Head to the cocktail lounge and look for the cash register. It's across from the entrance. The Snow Globe is behind the register. -=The Strip=- Vault 21 / After you access Sarah's locked bedroom, grab this Snow Globe off of the table between the two beds. -=Nellis AFB=- Nellis Air Force Base / Pete's makeshift museum holds this Snow Globe. It's on a table in the corner under a mural. -=Hoover Dam=- Hoover Dam / Search the visitor center for a terminal near two curved desks. The Snow Globe can be found on a desk here. -=Goodsprings=- Goodsprings Cemetery / Near the water tower is a patch of upturned soil by a small, rectangular grave marker. The Snow Globe is sitting in front of the marker. Free and Unlimited Caps, Items and More: ---------------------------------------- Like Fallout 3, you can use this trading exploit to earn essentially infinite amounts of caps, items, repairs and ammunition. Here's how: 1.Find any shop-based trader and sell him any stuff in your inventory that you don't need and complete the transaction. This will boost the amount of money he has. 2.Find something in your inventory that you have two of or something that you and the shop keeper both have. Sell an item or two to the trader so he has two of them. 3.Check that the two identical items are of different values once they are in the trader's inventory. The bigger the difference in value, the better. 4.Now buy the cheaper of the two identical items and complete the transaction, but do not leave the trade session. Look for the item in your inventory. The item should have gone up in value dramatically and should be 100% repaired, even though when you sold the item initially it wasn't! If it isn't 100% repaired for whatever reason, sell the item back to him anyway and repeat steps 3-4, trying a different item if necessary. 5.Now you will be able to sell the same item for a high price and buy it back at a low price until you have drained his money completely. If you want, you can hold onto the item as it will be fully repaired -- simply keep it on the final round which will leave him with a small amount of money. Either sell the item back to him again once he is out of money, or if you are keeping it, sell him something else of high value and he will owe you that amount. The transaction price will go dim and remain at whatever amount of money he has left. 6.Search through the trader's inventory and find stuff you need. Stimpaks, ammo, miscellaneous item, weapons and armor are all fair game. Eventually, the transaction price will light up again and you may owe him a few caps depending on how much of his stuff you added to the deal. Complete the transaction. 7.If you wait three days he will have new stock and around 650 caps. The longer you wait, the more robust his inventory will become and the more caps he'll have for you to take when you're ready to do this all over again. Note: Be sure to save while using this method since the game is prone to crashing during the transaction. Easter Egg: Aunt Beru and Uncle Owen from Star Wars?: ----------------------------------------------------- A scene resembling the burned corpses of Aunt Beru and Uncle Owen can be found within the town of Nipton out front of a burned down building (Moisture Farm?). It's a short walk to the right of the town hall's front entrance. Infinite XP: ------------ You'll need to have a speech skill level of 50 or higher before attempting this trick. Approach Old Ben who sits by a fire near the King headquarters in Freeside. Persuade him to escort you to the local bar. For beating the Speech Challenge you'll get 61 XP. Follow him back to the bar and let him sit down. Speak to him again and you can do the Speech Challenge infinitely for unlimited XP. Unlimited experience: --------------------- Note: This requires at least a 35 Medicine skill. Once your character gains access to the main strip, find Victor outside the Lucky 38 casino. He will tell you that Mr. House wants to meet you. Follow him inside and go up the elevator. Speak with Mr. House (the giant television face that looks like Howard Hughes). Find the dialogue choice pertaining to needing to ask him a few questions. Then, ask "Who exactly are you, Mr. House?", then select "You appear to be a computer, not a man". After that, select the Medicine skill check response, "The lifespan you're claiming is impossible, except for ghouls and super mutants." After that, you will be awarded 35 experience points (or 39 experience points if you have the Swift Learner perk). You can repeat this as many times as desired. Easy experience points: ----------------------- Gamble in a casino and play roulette. No matter if you win or lose, you will gain 100 experience points. Easter Egg: Indiana Jones Reference: ------------------------------------ If you head south on the road out of Goodsprings (about 100 yds) you will come across a refrigerator at the base of a hill with a skeleton inside. On the skeletons head? A fedora. This is a reference to the latest (lamest?) Indiana Jones movie The Kingdom of the Crystal Skull. Kill Without Gaining Infamy: ---------------------------- You need an anti-material rifle with incendiary ammo for this cheat. Equip your rifle and change the ammo type to incendiary. Use VATS on a target and quit the VATS after targeting. Now the target is on fire without you gaining infamy or agroing anyone. You may use this trick several times on stronger targets. Note: This cheat worked before later updates; it may be patched. Infinite Magazines: ------------------- In Freeside, go to the Old Mormon Fort. Seek out Julie Farkes inside the Fort. Choose the dialogue option to help them get medical supplies. Click through the dialogue options to hear one that tells you that she just got a shipment of magazines. After all this you will need to choose the option "I have some medical supplies to drop off." There are three options; choose the Rad-Away as this is the easiest one of the three to find. You only need to leave one thing if you don't care about fame. Every time you give them something you will gain more fame. After you give them the supplies choose the option "I'd like to buy medical supplies." There are a few aid supplies here that you can get if you want although they will not regenerate. In the supply list you can find the Magazines. Buy up what you want and then exit. After that, choose the option to give med supplies again. This time you need not give them anything just choose the "Never mind" option. Go back to "Buy medical supplies" and you can repeat teh process for more magazines. You can do it infinitely as long as you choose to drop off supplies first. You can even come back to at a later time. Here are the magazines you can score: Fix-in' Things - Repair +10 Lad's Life - Survival +10 Meeting People - Speech +10 Programmer's Digest - Science +10 Salesman Weekly - Barter +10 Today's Physician - Medical -10 Deckard's Gun from Blade Runner: -------------------------------- The store in Novac has "That Gun," a gun that resembles Deckard's Gun from Blade Runner. This is also the name of a gun in previous Fallout games. Don't Get Caught Stealing: -------------------------- 1.You have to be somewhere where there is a spot out of the line of sight of all the surounding NPC's. 2.Figure out a good spot to hide in and save your game. 3.Click the right stick while you have selected the item you want to steal, but do not press the A button to steal it. 4.This will allow you to safely carry the item to your designated hiding spot. 5.Now crouch and when it says [HIDDEN] you can steal it without losing reputation, or having an NPC attack you. You may lose karma so try it once to make sure you won't have an undesired karma effect. A great place for this trick would be the Van Graff energy weapon shop. You can do this with any of the items on the counter and there is a hiding spot on the back side of the room.Enjoy! Fun with Fisto the Sexbot: -------------------------- In Fallout 3 there was a upgraded power fist called "Fisto!" Fisto makes a return in Fallout: New Vegas as a sexbot that you must find for the quest "Wang Dang Automatic Tango." In the quest, you find Fisto in cerulean robotics. Once you release him from his tube, he gives you the option to test him out. After completing the side quest to find a sex robot for the silver rush Fisto will make his way to the Silver Rush Casino. Inside next to the roulette table when you speak to him he'll offer his services but if you reply "No thanks" it will give you ten caps. This can provide an unlimited supply of caps if you're willing to activate the chat over and over again. Easy Outstanding Orator achievement or trophy: ---------------------------------------------- When your Speech is at 40, go to Camp Golf, by Lake Las Vegas. Accept the quest from the sergeant. Agree to O'Hanran's method and convince everyone, with Mags being the last. After convincing Mags to play nice, accept her method and go to the gun range. Help them with their guns (45 skill required), and wait for them to start walking back to their tent. Talk to Razz and ask about squadmates. The speech challenge should still be there. You can easily unlock the "Outstanding Orator" achievement or trophy, as well as experience points in increments of 40. When you are done, talk to the sergeant to complete the quest or talk to O'Hanran and ask about the squad. Note: You have the option of helping them with explosives after the guns. Monorail entry: --------------- In Camp McCarran where the monorail directly to the strip is located, you can gain entry to the monorail. Take the long way around and stay as close to the vending machines as possible. Follow the wall around the back way. Make sure the other soldier has his back to you. Crouch and sneak up to this soldier. You may hear the phrase indicating that if you get any closer they will have to shoot you. However, as long as you remain hidden, it may flash "Detected" briefly for a few times. As soon as you are close enough to the door, you can go through it and take a monorail directly to the strip. This may require a few attempts. Be careful when returning to the monorail from the strip. You will probably be shot. However as soon as you enter the monorail it resets, and you can again ride it back to the strip. By using this trick you can bypass many annoyances and quests, and can skip directly to meeting Mr. House and finding the person who shot you. Enemies catch on fire without firing weapon: -------------------------------------------- Use the .50 machine gun incendiary ammunition on the anti-materiel rifle. Target an enemy with V.A.T.S. The enemy will catch on fire, even if you do not fire the weapon. Free Infinite XP: ----------------- A character named Old Ben sits by a fire near The King headquarters in Freeside. If your Speech skill is at least 50 you can persuade him to help the local bar. Once you pass the Speech challenge youll get 61 XP. Follow him back to the bar and wait for him to sit down. You can complete the Speech challenge again and again for 61 XP each time. Skipping directly to the strip: ------------------------------- In Camp McCarran, you can gain entry to the monorail that goes directly to the strip. Take the long way around, and stay as close to the vending machines as possible. Follow the wall around the back way. Make sure the other soldier has his back to you. Crouch and sneak up to this soldier. You may hear the phrase indicating that if you get any closer, they will have to shoot you. However, as long as you remain hidden, it should only flash "Detected" briefly a few times. As soon as you are close enough to the door, you can go through it and take a monorail directly to the strip. This may require a few attempts. Be careful when returning to the monorail from the strip, as you will probably be shot. However, as soon as you enter the monorail, it resets, and you can again ride it back to the strip again. By using this glitch, you can bypass many annoyances and quests, and skip directly to meeting Mr. House and finding the person who shot you. Euclid's C-Finder location: --------------------------- You can locate the field "gun" for the ARCHIMEDES weapon by entering the Freeside's East Gate and locating the two children chasing each other (not chasing the mutated rat) during daylight. Talk to the one possessing what appears to be a toy gun. You can purchase the gun for 1,000 caps or 20 caps with Barter at level 45 or greater. To use the weapon you must supply the power to ARCHIMEDES II during the "That Lucky Old Sun" mission. Stealing: --------- When you want to steal something and it is in the owner's direct line of sight, use the Grab function and drag it around a corner. Use sneak to make sure that you are now hidden from their view. You can now steal the object without fear of retaliation. You will still lose karma but they will not try to kill you. Unlimited experience: --------------------- This trick yields unlimited experience, Stimpacks and doctor's bags. Get access to Helios One Power Station and have the quest "That Lucky Old Sun". When you have the option to choose how to reroute the power, select to do full region (emergency output level). Go out and re-aim the solar array panels, then return to Ignacio. Tell him you overpowered the station. He will reward you with 350 experience points, three Stimpacks, and two doctor's bags. The option will remain in place allowing you to do this repeatedly as many times as desired. Thump-Thump location: --------------------- Thump-Thump is found in the location where all the ants are found, underneath the solar panels when you help the Boomers. It is a grenade launcher. Change Music: ------------- On the Zombies map Five, approach the red telephones and hit the button prompted to change the background music to "Don't Back Down" by Eminem. There are 3 red telephones in all: One by the Quick Revive machine, another on the second floor in the center of the room and a 3rd one is in the room with the Pack-A-Punch machine. If you shoot the mannequin heads in Nuketown you'll hear "Sympathy for the Devil" by the Rolling Stones. In the Zombie map "Kino Der Toten" there are 3 pieces of a meteorite located throughout the map. The first is by the stairs when you start the level. The second is in the "boiler room." The third is in the "dressing room." Hit the prompt when next to the piece and your character will say a line about the meteor -- when all 3 pieces have been found, "115" by Elena Siegman will play. Also, on "Kino Der Toten," in the first room upstairs from where you start, there are 5 pictures on the right. Four of them are the characters you play as and one is blacked-out. You can examines these to hear your character say something about each one. Free repairs: ------------- By using this method, it is possible to repair any and all items to the player's current repair level without using any of you caps. To do this you, need the Confirmed Bachelor perk and enough caps to cover the repair cost of the item. When you arrive at the Mohave Outpost to get the pardon for the new sheriff of Primm, during the conversation with Major Knight a Confirmed Bachelor speech option is available. Select it, and whenever you do repairs through him, the item gets repaired to your repair level but the caps do not get deducted from your stockpile. This can be very useful when combined with any unlimited caps trick, and results in your player having all items at 100% condition (even things like the Fat Man, where replacement parts are difficult to find). How to find The most power full weapon of this game: ---------------------------------------------------- Submitted by: Mazid Email: mazidurrahman07@gmail.com Search the map&find a place Called Crashed Vertibird.It was South Side of the map. U will find some robot Enemy In their&Also U Will find A destroyed Helicopter. Go&Search the helicopter U will find A Long type of weapon. It Called Telsa-BeatonPrototype. It was cause 165.dam&Its ammo is EC Pack. It was one of the most power full weapon of this game. If more help E-mail me. How to find hidden Allies or friends: ------------------------------------- Submitted by: Mazid Email: mazidurrahman07@gmail.com In this game Some people Can travel with you help u Various ways they can be find. Here are the allies names&their place: ED-E = At the Primm(In entrance of Primm u see a dead post man in his left hand their is a door open it up to a table their is a broken robot repair it to get ED-E) Lily = At the Jacobstown.(She wearing a sunglass&a flower hat in her head) Raul = At the Black Mountain. (up of the mountain) Cass = At the Mojav Outpost. (In the Bar) Boone= At the Novac. (In his motel room or in the nearby toyshop) Rex = At the Strip North Gate. (In the Kings School of impersonation) Mich = At the 188 trading post. Go to this places&talk with this peoples to give you their perks. But remember you can travel with two of them per time. If any help e-mail me. Really Easy Caps from Gun Runners: ---------------------------------- The Gun Runners store on the east side of New Vegas has a locked fence and several guard blocking the entrance to the "factory." Pick the lock and the Gun Runners will begin firing at you. Kill them and loot their bodies for Combat Armor, Hunting Rifles and Combat Helmets. All of these items are worth money, and each Gun runner has about 1,500-2,000 Caps worth of loot on their person. Enter the building to find more Runners to slay. After doing this, approach the Vend-Tron robot at the Gun Runner shop, who has 8,000 Caps to burn, and sell it your loot. Now, travel far away, wait for three in-game days and return to the area to find the Gun Runners have respawned and are ripe for the "harvest." Dino Figurine Souvenir Easter Egg: ---------------------------------- The store owner says that he 'might' have an extra Dino figurine souveneer. Upon opening the back door (With a slight karma hit), you will find too many dino figurines (and those bomb souveneers, too)to count. You can take as many as you want with no karma deduction. He also has about 40-ish more in his house. Not much of an easter egg, but it is a funny joke. Win Big at Caravan: ------------------- You can stack the deck in your favor to win at Caravan virtually every time. A Caravan deck has a minimum of 30 cards -- which you can buy from merchants or find on dead bodies -- so you need to choose those that will get you between 22 and 26 consistently while also giving you defensive cards to use against your opponent. Here's a great setup. Take these cards with you: 10s 9s 8s 7s 6s Kings Jacks Aces 2 Jokers Jacks, Aces and Jokers are defensive plays. Use Jacks to remove cards from your opponent. Ace and Joker played will remove all cards of your Ace's suit (an Ace of Spades and Joker will remove all spades from the table). Kings will double whatever they are placed on. Optimally, 6+K+K = 24. Here's how to play to win: To open, lay down your highest or lowest cards first to start the 'base' of your caravan. 10+9+8=27 so don't use this combination. 6+7+8=21 so don't use this either (unless you put your Ace down after the 8 to make 22). But every play between is a winner. As stated above, 6+K+K=24 is also a winner. Using this strategy, you are virtually guaranteed to win each hand of caravan, no matter how high your luck! You can accumulate nearly unlimited items and caps by playing Caravan. Seek out vendors with lots of cash and items. Buy all the items you can afford off them, then challenge them to a few games of Caravan and win back all your money! Steal All 37 Gold Bars In "Dead Money" (DLC): --------------------------------------------- Note: You will need a few C4 and a Detonator for this exploit. In the final part of the game you will enter a vault with 37 gold bars weighing 35 pounds each. Each gold bar is worth 10.539 caps. Clearly you can not take them all -- unless you use this exploit. Enter the vault and the door will seal behind you. Take everything in the room that you want to including the 36 gold bars on the table to your right and the 1 gold bar on the overseers desk. Deactivate the security system and activate the computer on the desk. IMPORTANT: Only read "Vera", DO NOT access the file that shows up after you read it. Elijah will appear on the monitor, convince him to meet you in the vault. When the conversation ends leave the room immediately (it unlocks), and walk to the far right stairway. A blue force field will appear blocking your path, lay your C4 at the bottom of those stairs and then press your body against the blue force field in the doorway. When Elijah finishes speaking, for some reason you and he switch places. (You'll see what I mean) Make sure he is on or very near your C4. Detonate and leave the way you came. Congratulations you now have 37 Gold Bars worth a total of 389.943 Caps. How to find Golden Boxing Gloves: --------------------------------- Submitted by: Noor-A-Alam Location: Lucky 38 Casino You can find the Golden Boxing Gloves on the Casino floor at the Lucky 38 Casino. It will be at the VIP Bar above the Cashier room which is on the left side of the Casino when you enter. Thump-Thump location: --------------------- Thump-Thump is found in the location where all the ants are found, underneath the solar panels when you help the Boomers. It is a grenade launcher. Unlimited experience: --------------------- This trick yields unlimited experience, Stimpacks and doctor's bags. Get access to Helios One Power Station and have the quest "That Lucky Old Sun". When you have the option to choose how to reroute the power, select to do full region (emergency output level). Go out and re-aim the solar array panels, then return to Ignacio. Tell him you overpowered the station. He will reward you with 350 experience points, three Stimpacks, and two doctor's bags. The option will remain in place allowing you to do this repeatedly as many times as desired. Unlimited experience: --------------------- Upon meeting Mr. House the first time, in "The House Always Wins, I" mission, he will ask you to get his chip. If you have 50 Barter when he tells you the deal is 1,000 caps, refuse it. Keep refusing his offers after bartering until he tells you to come back. After you talk to him again, select the following choices: "Tell me your terms again?", then the Barter 50 choice "The chip is worth far more than that", then "Still not interested", and repeat. Chinese Stealth Armor location: ------------------------------- In Hoover Dam, go into the offices. In the offices, there is a room somewhere with radiation signs around it. In the room are barrels of goo. To the left is a stack of crates. One of the crates contains the armor. There are two sets, so you can make repairs. Easy experience points: ----------------------- You must have good Speech skill for this trick. At Camp McCarran, talk to Angela Williams, in the science lab. Choose the "I have some questions for you." followed by the, "What's your role here?" option. After she answers, choose the "What do you think of Dr. Hildren?" option. After she answers, choose "[Speech 25] He seemed focused on results. Maybe not so much on people." You will get 28 experience points each time you do this, and it can be repeated. How can U finish FNV esily: --------------------------- Submitted by: Mazid Email: mazidurrahman07@gmail.com In FNV U can finish the game in Five ways: Here are The ways which can help U finish FalloutNV: MR.House =at Lucky38. CesearLegeion =at Caserslegeioncamp. NorthCaliforniaRepablic(NCR)=BY working progress with NCR. Yes;man =After killing mr.House&Workwith Yes;man. Brotherhoodofsteel =At Hidden Bunker. How to repair weapons esaily: ----------------------------- Submitted by: Mazid Email: mazidurrahman07@gmail.com Naurally you can repair your on equipment on the fly IF you have a duplicate piece to salvage for parts, this is great but often difficult when you have some hard to find, or rare, weapons/armor. You can also use a workbench, with the necessary ingredients to make a 'weapon repair kit' but this only covers your weapons. Finally, early on in the game there is only one person or vendor NPC that I have found who can repair any of your equipment up to a point; Old Lady Gibson at the Gibson Scrapyard, her skill is at level 65. You can find the scrapyard due east of Goodsprings or just north of Novac. If your having trouble locating it just go south out of Goodspring into Primm, there you can locate ED-E the droid and a quest will activate directing you to the scrapyard in order to enable ED-E as a companion. Benny's suit and Maria: ----------------------- When you finally get the chance to choose how Benny dies kill him yourself, after you kill him you can loot his body and get his suit and a custom 9mm. The suit adds 5+ to your speech and barter skills, and Maria the 9mm does 13 damage, but you can sell it for 1000 caps. Replenish ammunition: --------------------- In the unpatched version of the game, wait in front of the gun runners for two to three days. The ammo, upgrades, and almost everything else will be restocked. This also works at Van Graffs. The items and amounts seem to be random. Achievements: ------------- Submitted by: Mazid Email: MMazid07@gmail.com Complete one of this to get this achievements points: New Kid - 10 : Reach 10th level. Up and Comer - 20 : Reach 20th level. The Boss - 30 : Reach 30th level. Ol' Buddy Ol' Pal 10 : Recruit any companion. The Whole Gang's Here 25 : Recruit all companions. Crafty 15 : Craft 20 items. Mod Machine 15 : Install 20 weapon mods. Walker of the Mojave 10 : Discover 50 locations. Master of the Mojave 25 : Discover 125 locations. Globe Trotter 25 : Discover all snow globes. You Run Barter Town 15 : Sell 10,000 caps worth of goods. Blast Mastery 15 : Cause 10,000 damage with Energy Weapons. Love the Bomb 15 : Cause 10,000 damage with Explosives. Lead Dealer 15 : Cause 10,000 damage with Guns. No Tumbler Fumbler 15 : Pick 25 locks. Stim-ply Amazing 15 : Heal 10,000 points of damage with Stimpaks. New Vegas Samurai 15 : Cause 10,000 damage with Melee Weapons. Jury Rigger 15 : Repair 30 items. Hack the Mojave 15 : Hack 25 terminals. Artful Pocketer 15 : Pick 50 pockets. Outstanding Orator 15 : Make 50 Speech challenges. Desert Survivalist 15 : Heal 10,000 points of damage with food. Old-Tyme Brawler 15 : Cause 10,000 damage with Unarmed weapons. Know When to Fold Them 10 : Win 3 games of Caravan. One Armed Bandit 10 : Play 10 spins of Slots. Little Wheel 10 : Play 10 spins of Roulette. Double Down 10 : Play 10 hands of Blackjack. Caravan Master 30 : Win 30 games of Caravan. The Courier Who Broke the Bank 30: Get banned from all the Strip's casinos. Hardcore 100 : Play the game from start to finish in Hardcore Mode. Ain't That a Kick in the Head 10: Complete Ain't That a Kick in the Head. They Went That-a-Way 25 : Complete They Went That-a-Way. Ring-a-Ding-Ding 25 : Complete Ring-a-Ding-Ding. The House Always Wins 30 : Complete The House Always Wins. For the Republic 30 : Complete For the Republic. Render Unto Caesar 30 : Complete Render Unto Caesar. Wild Card 30 : Complete Wild Card. All or Nothing 15 : Complete All or Nothing. Veni, Vidi, Vici 15 : Complete Veni, Vidi, Vici. Eureka! 15 : Complete Eureka! No Gods, No Masters 15 : Complete No Gods, No Masters. Come Fly With Me 20 : Complete Come Fly With Me. Talent Pool 20 : Complete Talent Pool. Return to Sender 20 : Complete Return to Sender. Arizona Killer 20 : Complete Arizona Killer. You'll Know It When It Happens 20: Complete You'll Know It When It Happens. G.I. Blues 20 : Complete G.I. Blues. That Lucky Old Sun 20 : Complete That Lucky Old Sun. Volare! 20 : Complete Volare! The Legend of the Star 20 : Complete The Legend of the Star. Replenish ammunition: --------------------- In the unpatched version of the game, wait in front of the gun runners for two to three days. The ammo, upgrades, and almost everything else will be restocked. This also works at Van Graffs. The items and amounts seem to be random. Really Easy Caps from Gun Runners: ---------------------------------- The Gun Runners store on the east side of New Vegas has a locked fence and several guard blocking the entrance to the "factory." Pick the lock and the Gun Runners will begin firing at you. Kill them and loot their bodies for Combat Armor, Hunting Rifles and Combat Helmets. All of these items are worth money, and each Gun runner has about 1,500-2,000 Caps worth of loot on their person. Enter the building to find more Runners to slay. After doing this, approach the Vend-Tron robot at the Gun Runner shop, who has 8,000 Caps to burn, and sell it your loot. Now, travel far away, wait for three in-game days and return to the area to find the Gun Runners have respawned and are ripe for the "harvest." Win Big at Caravan: ------------------- You can stack the deck in your favor to win at Caravan virtually every time. A Caravan deck has a minimum of 30 cards -- which you can buy from merchants or find on dead bodies -- so you need to choose those that will get you between 22 and 26 consistently while also giving you defensive cards to use against your opponent. Here's a great setup. Take these cards with you: 10s 9s 8s 7s 6s Kings Jacks Aces 2 Jokers Jacks, Aces and Jokers are defensive plays. Use Jacks to remove cards from your opponent. Ace and Joker played will remove all cards of your Ace's suit (an Ace of Spades and Joker will remove all spades from the table). Kings will double whatever they are placed on. Optimally, 6+K+K = 24. Here's how to play to win: To open, lay down your highest or lowest cards first to start the 'base' of your caravan. 10+9+8=27 so don't use this combination. 6+7+8=21 so don't use this either (unless you put your Ace down after the 8 to make 22). But every play between is a winner. As stated above, 6+K+K=24 is also a winner. Using this strategy, you are virtually guaranteed to win each hand of caravan, no matter how high your luck! You can accumulate nearly unlimited items and caps by playing Caravan. Seek out vendors with lots of cash and items. Buy all the items you can afford off them, then challenge them to a few games of Caravan and win back all your money! Golden Boxing Gloves: --------------------- Go to the Lucky 38 Casino. The Golden Boxing Gloves can be found at the VIP Bar above the cashier room, which is on the left side of the casino when you enter. Reloading: ---------- The cases you get are where the ammo gets filled into on the reloading table. The hulls are the outside of the guns themselves. The lead is the metal that makes the bullet itself. The powder is for the ammo (goes inside of the cases). The primer is the object that is pushed into the bullet in the bottom to close it up on the reloading table. No reset timer for roulette games: ---------------------------------- Actively play roulette. While doing so, load your last saved game. If done correctly, you should be able to immediately play roulette again after loading the saved game. This is useful for minimizing the amount of lost chips and maximizing winnings. Note: This was done at the Ultra Luxe. Start with two 9mm SMGs: ------------------------ In the beginning of the game when you are being awakened by Doctor Mitchell, when you test at the Vit-o-matic, move your intelligence to 10, or when you choosing skills, choose Repair. Note: You need at least 25 points in Repair. Go to the Sunset Sasparilla crate with the broken 9mm SMG and pick it up. Repair it while repeatedly tapping [Confirm/Activate]. You will be able to repair it again. The game will glitch and you will obtain 20 experience points as well as two 9mm SMGs. Mysterious Revolver location: ----------------------------- Go to the tops and start the quest "Talent Pool". Find the guitarist in the middle of nowhere. Ask him to join, and as a form of payment in the dialogue options he will give you a 44. revolver called "Mysterious Revolver", which makes the short songs you hear with the mysterious stranger when drawn and holstered. Note: This may require Barter skill 45+. Spacesuit location: ------------------- Go to the REPCONN rocket factory where the mission "Come Fly With Me" takes place. Go to the basement where Chris goes when they are about to launch the rocket and asks for spare parts. In this room to the left side as you enter is a shelf with an orange suit and a helmet that resembles a fish bowl. Pick them up. When you wear them they look like something out of a 1960's comic book. It gives a good amount of RAD resistance, but has a low DT and breaks easily. Tesla Cannon Prototype location: -------------------------------- Go to the crashed vertibird located at the south of the map, in about the middle. This will require two companions and a lot of firepower, or a couple of stealth boys and a high sneak skill. The crash is surrounded by hardened Sentrybots and hardened Mister Gutsies who are hostile towards you. Inside the wreck are some of skeletons and a Tesla Cannon with orange electricity inside (the core is orange). It has an after-effect of damage for awhile after being fired. Test it on the robots or the ghouls from the nearby nuclear crater. Easy Cottonwood Cove clearing: ------------------------------ Go to the Cottonwood Overlook. Get closer to Cottonwood Cove and you will see a truck leaning over the edge filled with irradiated barrels. If you have Lockpick 50, you can open the door and flood the town with radiation, killing all the soldiers and the slaves (including Aurelius of Phoenix, the centurion). Note: You do not lose Karma, gain any reputation, the NPCs do not become hostile and Cursor (the person who takes you to the fort) puts on an advanced radiation suit, and thus survives and is the only one in the outposts remaining. Monty Python's Life Of Brian reference: --------------------------------------- Take the Weird And Wacky trait at the start of the game, then go to Cottonwood Cove. Go to behind the office of Aurelius of Phoenix. Notice that "Romanes eunt Domus" is written in red see on the walls. This is a reference to Monty Python's Life Of Brian, when he is asked to write "Romans go home" on the palace walls in Latin and gets it wrong. Mercy grenade machinegun location: ---------------------------------- Go to Dead Wind Cavern, in the middle-south of the map. Inside are a lot of Deathclaws, including the Legendary Deathclaw. Go directly to the last section of the cave to where the Legendary Deathclaw is found. There should be a Brotherhood of Steel Paladin lying dead. Next to his body a grenade machine gun (40mm grenade) named "Mercy". The paladin has 40mm grenades and incendiary grenades. Note: Before you try to collect it, recruit two companions and get big guns for yourself and your partner, in addition to a lot of stimpaks. CZ57 Avenger location: ---------------------- Go to Devils Throat in the northeast of the map. In the middle of the crater is a truck. Inside is a dead prospector, and next to him is the CZ57 Avenger minigun with a pack of ammo. Also, next to the prospector are two or three empty jet inhalers. On his body is a Party Hat, Authority Glasses, Reinforced Combat Armor and some other items. Note: The Party Hat and Authority Glasses are unique apparel items. Easy Artful Pocketer achievement or trophy: ------------------------------------------- This trick can be done before or after you have cleared the quests in Nipton. Inside the Nipton General Store is an NPC named "Boxcar". Because the Legion has broken his legs, he cannot chase after you have picked his pocket, nor will he fight back. You can repeatedly enter and exit out of the general store if caught and place items in Boxcar's inventory, then steal them back until you have earned the achievement or trophy. If you do not want infamy with the Powder Gangers, create a new saved game before doing this trick. Repairing weapons for free: --------------------------- Sell any weapon that is broken to the Gun Runners. You will receive 0 caps. Accept the sale, and then buy it back for 0 caps. It will be fully repaired for free. Easy "Caravan Master" achievement or trophy: -------------------------------------------- While traveling the desert, purchase every 6, 10, Jack, and King you can. Kings double the card they are placed on. For example, if you start with a 10 and place a King on it, it becomes a 20. Then, place a 6 on top and that pile is done. Repeat the process for the other two piles. Jacks forces a player to discard whatever card it is placed on. You can use Jacks to delay your opponent or remove Kings that CPU may have put on your piles to set your count over 26. Other combinations to reach 26 within three cards also works well. For example, an 8, 9, and King. If your opponent seems to have a lot of face cards, skip them and find an easier challenge. Many traders will play Caravan if asked. Easy "Love the Bomb" achievement or trophy: ------------------------------------------- Although using a Fatman or another atomic weapon is ideal for earning this achievement or trophy, there is a less costly method. Reach at least level 20 and do the "Radio Black Mountain" quest. You will be able to use Arianna (special rocket-launcher) which does several hundred points of damage per shot. Easy hacking: ------------- To always hack successfully, go to the terminal, and save the game. Then, start the sequence. If you fail, just reload your saved game, and try again until you do it successfully. Only use three attempts during a hack, so you leave yourself with one to back out. Then, go back to the attempts screen, and you will have four more chances. Repeat this as many times as desired. Item ID Codes: -------------- Written by Alvarez * Weapons * Armor * Ammunition * Perks * Item ID Codes * General Console commands Add # of sunset sarsaparilla blue star bottle caps – player.additem 00103b1c add # special points – addspecialpoints # Add Debug MegaPistol (Most powerful pistol.) – player.additem 001465A6 1 Add Perks – player.addperk (perkcode) Advance one level – advlevel All mapmarkers – tmm 1 Bottle caps – player.additem 000000F (number of caps) change all face options – ShowPlasticSurgeonMenu change all hair options – ShowBarberMenu Change faction reputation – SetReputation [Faction ID] [0/1] [1-100] changes leve to #, doesnt affect anything else. – player.setlevel # Changes sex – SexChange Closes All Menus – CloseAllMenus Create gamesave with desired title – Save [what you want the save to be called] Debug-like filter/mode – tcg Gives x karma points(use negative values for negative karma) – RewardKarma x God mode – tgm Increase the Gamespeed of all NPCs & the User (Default is 4) – setgs fmoverunmult # Increases maximum carry weight by number specified – player.modav carryweight # Infinite health – tdm Kill every NPC in area – killall Kill selected NPC or enemy – kill No clipping – tcl Opens door without unlocking it. – activate Perfect VATS Aiming – SetGS fVATSHitChanceMult 100 Player can wear power armor – setpccanusepowerarmor 1 Player health and Limb Health will be restored – player.resethealth Quits game fast. – QQQ Remove Perk – player.removeperk [Perk ID] Removes all items of selected NPC – removeallitems Repair items. – player.srm Restore health and limb health – player.reset health Resurrect selected dead NPC or enemy – resurrect Save and quit – saq Set ownership of selected item – Set Ownership Set S.P.E.C.I.A.L. level – setspecialpoints [number 1-10] Set skill level – modpcs [skill name] [number 1-100] Set the scale of a NPC ( 1 = normal) -setscale 1 Set the scale of yourself ( 1 = normal ) -player.setscale 1 Sets ownership to a item(must select item first) – setownership Sets player jump height (default is 64) – setgs fJumpHeightMin # Sets skill level to #. Max 100. this sets all skill bonuses but those from gear, tag skills, or attributes. – player.setav <SKILL> # Sets your currently equipped weapons condition to 100. – player.setweaponhealthperc 100 Teleports player to quest target – movetoqt Toggle detection – tDetect Toggle Free Camera Mode – tfc Toggle gore – bDisableAllGore=0/1 Toggle leaves – tlv Toggles fog of war in local map – tfow Toggles Grass display – tg Unlocks any selected physical lock (doors, chests, etc) and terminals. Unlocks door, safe or computers.(must click the objet first, may cause glitches) – Unlock -=Weapons=- 001720BC – WeapNVAntiMaterielRifleStatic 001720BB – WeapNVLightMachineGunStatic 001720BA – WeapNVTrailCarbineStatic 001720B9 – WeapNVHuntingShotgunStatic 00176E59 – WeapNVMacheteBoone 00176E57 – WeapNV44RevolverRaul 00176E55 – WeapNVCaravanShotgunCass 00174094 – WeapNVPlasmaDefenderArcade 00174093 – WeapNVAssaultCarbineLily 00171B48 – WeapNVSlaveBackPack 00167685 – WeapNVMacheteGladiator 00162C92 – WeapNVKnifeCombatUnique 001629B6 – WeapNVMinigunUnique 00162019 – WeapNVMissileLauncherUnique 00161246 – WeapNVThrowingKnife 0015FFF4 – WeapNVGrenadeMachinegunUnique 0015FF5D – WeapNVBBGunUnique 0015FE44 – WeapNVChainsaw 0015BA78 – WeapNVZapGlove 0015BA72 – WeapNVZapGloveUnique 0015BA03 – WeapNVBallisticFist 0015B38D – WeapNVGaussRifleUnique 0015A47F – WeapNVTeslaCannonUnique 0015837B – WeapNVGaussRifle 00157BCA – WeapNVLeadPipeUnique 00156F7C – WeapNVFireaxeUnique 00156968 – 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WeapNVCaravanShotgun 000CD539 – WeapNVTrailCarbine 000CD50E – WeapNVRebarClub 000CD50D – WeapNVBumperSword 00090A6B – WeapNVPulseGun 00090A6A – WeapNVGrenadeMachinegun 0009073B – WeapNVLaserRCW 00090727 – WeapNVPlasmaDefender 0009071F – WeapNVRechargerPistol 000906DF – WeapNVLightMachineGun 000906DA – WeapNVIncinerator 000906CF – WeapNVPlasmaCaster 0008F21E – WeapNVAssaultCarbine 0008F21C – WeapNVAntiMaterielRifle 0008F21A – WeapNVCowboyRepeater 0008F218 – WeapNVSilenced22SMG 0008F217 – WeapNV9mmSubmachineGun 0008F216 – WeapNV357Revolver 0008F215 – WeapNV44Revolver 0008F214 – WeapNVHuntingRevolver 0008F213 – WeapNV127mmPistol 0008ED0C – WeapNVLeverActionShotgun 0008ED0B – WeapNVHuntingShotgun 0008ED0A – WeapNVRiotShotgun 0007EA25 – WeapNVGrenadeLauncher 0007EA24 – WeapNVVarmintRifle -=Armor=- 00058FDF – PowerArmorTraining 000A6F78 – ArmorPowerT51bHelmet 000A6F77 – ArmorPowerT51b 00014E13 – ArmorPowerT45d 00014C08 – ArmorPowerT45dHelmet 0006B463 – TeslaPowerArmorHelmet 0006B462 – 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Outfit 0002042f – ArmorRaider01 Raider Painspike Armor 00020432 – ArmorRaider01Helmet Raider Psycho-Tic Helmet 000c09d4 – MS03EnvironmentSuit Environment Suit 00140c38 – ArmorNVBoone01 1st Recon Survival Armor 00140c39 – ArmorNVBoone02 1st Recon Assault Armor 00140d46 – ArmorMetalHelmetReinforced Metal Helmet, Reinforced 0012116a – ArmorNVNCRTrooperMP NCR Military Police Armor 000c111a – Vault106GasMask Makeshift Gas Mask 00081792 – OutfitRepconCult Bright Brotherhood Robe 0008198c – KIDOutfitPrewarChildandWatch Pre-War Outfit and Watch 000c24f9 – MS04LeskosLabCoat Leskos Lab Coat 001428ec – JasonBrightoutfit Jason Brights Outfit 000425ba – VaultSuit101Utility Vault 101 Utility Jumpsuit 000e2dd0 – CowboyHat01 Desperado Cowboy Hat 00163119 – ArmorWhiteGloveSociety White Glove Society Attire 000e2f40 – HatVanceHat Vances Lucky Hat 000a3045 – OutfitMerc05 Merc Grunt Outfit 000e32f1 – HatVikkiBonnet Vikkis Bonnet 00023030 – MS18RangerBattlearmor Ranger Battle Armor 000e3791 – HVExplosiveCollar Explosive Collar 000236d8 – PipBoyNPC Pip-Boy 3000 00023b62 – RavenRockCorpseArmorEnclave Enclave Power Armor 00104184 – VaultSuit21 Vault 21 Jumpsuit 001046f8 – MS03VaultSuit21Armored Armored Vault 21 Jumpsuit 0000431e – VaultSuit101 Vault 101 Jumpsuit 0004443e – ArmorEnclave Enclave Power Armor 0004443f – ArmorEnclaveHelmet Enclave Power Helmet 001649dd – ArmorLegate Legates Armor 000a472e – ArmorNVPGSoldier Powder Gang Soldier Outfit 000a472f – ArmorNVPGPlain Powder Gang Plain Outfit 000a4730 – ArmorNVPGGuardArmor Powder Gang Guard Armor 000a4731 – ArmorNVPGSimple Powder Gang Simple Outfit 00104c23 – OutfitBennySuit Bennys Suit 001251c9 – VFSArmorCombatBlackVanGraff Van Graff Combat Armor 00025083 – ArmorPowerUnplayable Power Armor 000854cf – OutfitBoSScribe Brotherhood Scribe Robe 001258c2 – OutfitFormalWear Formal Wear 001258c3 – FormalWearHat Tuxedo Hat 00145ec5 – HelmetNVNCRRangerCombat Ranger Helmet 000c5d34 – OutfitMerc06 Merc Cruiser Outfit 00025b83 – PipBoyGlove Pip-Boy Glove 001264fe – ArmorLeatherReinforced Leather Armor, Reinforced 001264ff – ArmorMetalReinforced Metal Armor, Reinforced 00126500 – ArmorCombatReinforced Combat Armor, Reinforced 000e6749 – ArmorNVGKSoldier Great Khan Soldier Armor 000e674a – ArmorNVGKSuit Great Khan Suit Armor 000e674b – ArmorNVGKArmored Great Khan Armored Leather 000e674c – ArmorNVGKSimple Great Khan Simple Armor 0006696d – OutfitMysteriousStranger Mysterious Stranger Outfit 00146f23 – Firehelmet Fire Helmet 0014722a – ArmorCombatHelmetReinforced Combat Helmet, Reinforced 000a6f77 – ArmorPowerT51b T-51b Power Armor 000e7091 – HelmetNVGKSpike Great Khan Spike Helmet 000a6f78 – ArmorPowerT51bHelmet T-51b Power Helmet 000c71e1 – RedRacerLabCoat The Surgeons Lab Coat 000c72fb – HatTakomaBaseballCap Takoma Park Little Leaguer Cap 000e78c6 – HatConstruction Construction Hat 00107af2 – VMS15BoomerOutfitWearable Janets Boomer Outfit 00127c6a – NVSlaveBackpack Slave Backpack 000c7c4e – ArmorTorcherMask Torchers Mask 000c7c54 – ArmorWanderersLeather Wanderers Leather Armor 0014823e – OutfitVeronicaRobes Veronicas Armored Robes 001083e0 – CowboyHat02 Cattleman Cowboy Hat 001083e1 – CowboyHat03 Rawhide Cowboy Hat 000e89f3 – ArmorFiendHelmet01 Fiend Battle Helmet 000c8e07 – MS04AmorousAttire Naughty Nightwear 00129254 – ArmorNVNCRRangerCombat NCR Ranger Combat Armor 00028ead – ArmorReconHelmet Recon Armor Helmet 00028ff8 – KIDHatPartyChild Kids Party Hat 00028ff9 – HatPrewarBaseballCap Pre-War Baseball Cap 00028ffa – OutfitWastelandHat04 Ballcap with Glasses 00109a92 – OutfitBoomer1 Boomer Jumpsuit 00109a93 – OutfitBoomer2 Boomer Flightsuit 00089b52 – Underwear Underwear 0016a26f – OutfitVeronicaHood Veronicas Hood 0010a0d0 – ArmorBoomerWeldingHelmet Welding Helmet 0010a427 – CowboyHat04 Rattan Cowboy Hat 0010a428 – CowboyHat05 Old Cowboy Hat 000eaddf – HatNVPsychicNullifier Psychic Nullifier 0014b053 – OutfitRaul Raul Armor 0014b054 – HatRaul Raoul Hat 000cafbe – VaultSuit77 Vault 77 Jumpsuit 0010b3e7 – OutfitBoomersCap Boomers Cap 0010b3e8 – OutfitBoomersHat Boomers Hat 0010b3e9 – OutfitBoomersHelmet Boomers Helmet 000ab491 – HatPoliceAdult Police Hat 000cb543 – UniqueArmorDefender Defender Armor 000cb544 – UniqueArmorCommando Commando Armor 000cb545 – ArmorUniqueWastelander Wastelanders Gear 000cb549 – ArmorUniqueExplorer Explorers Gear 000cb54b – UniqueGlassesLuckyShades Lucky Shades 000cb5ef – ArmorUniqueCombat Shellshocked Combat Armor 000cb5f0 – ArmorUniqueCombatHelmet Shellshocked Combat Helmet 000cb5f3 – ArmorUniqueEnclave Enclave Shocktrooper Armor 000cb5f4 – ArmorUniqueEnclaveHelmet Enclave Shocktrooper Helmet 000cb5f5 – ArmorUniqueLeather Road Rascal Leather Armor 000cb5f6 – ArmorUniqueMetal Apocalypse Gladiator Armor 000cb5f7 – ArmorUniqueMetalHelmet Apocalypse Gladiator Helmet 000cb5fa – ArmorUniqueRecon Composite Recon Armor 000cb5fb – ArmorUniqueReconHelmet Composite Recon Helmet 000cb5fc – ArmorUniqueRaider01 Sharp-Dressed Raiders Armor 000cb5fd – ArmorUniqueRaider01Helmet The Devils Pigtails 000cb5fe – ArmorUniqueRaider02 Hand-Me-Down Raider Armor 000cb5ff – ArmorUniqueRaider04 Highway Scar Armor 000cb600 – ArmorUniqueRaider04Helmet Pyro Helmet 000cb605 – OutfitUniqueEnclaveScientist All-Purpose Science Suit 000cb606 – OutfitUniqueMerc01 Merc Charmer Outfit 000cb607 – OutfitUniqueMerc02 Merc Troublemaker Outfit 000cb608 – OutfitUniqueMerc03 Merc Adventurer Outfit 000cb609 – OutfitUniqueMerc04 Wasteland Legend Outfit 000cb60a – OutfitUniqueMerc05 Merc Grunt Outfit 0006b464 – ArmorTeslaPower Tesla Armor 000cb60b – OutfitUniqueMerc06 Merc Cruiser Outfit 0006b465 – ArmorTeslaHelmet Tesla Helmet 000cb60c – OutfitUniquePrewarBusinesswearDirtyDARK Power-Suit Armor 000cb60d – OutfitUniquePrewarCasualwear Pre-War Casualwear 0006b467 – OutfitMysteriousStrangerHat Mysterious Stranger Hat 000cb60e – OutfitUniquePrewarNegligee Sleepwear 000cb60f – OutfitUniquePrewarSpring2 Pre-War Parkstroller Outfit 0002b385 – OutfitWastelandMerchant01 Roving Trader Outfit 0012b86d – GamblerMHat02 Suave Gambler Hat 0012b86e – GamblerMHat03 Well-Heeled Gambler Hat 0012b965 – VaultSuit34 Vault 34 Jumpsuit 0012b966 – VaultSuit11 Vault 11 Jumpsuit 000abbe2 – MQ04PlayerOutfit Pre-War Outfit and Watch 0010bee9 – HelmetNVNCRTrooperMP MP Trooper Helmet 0010c67c – OutfitJailhouseRocker Jailhouse Rocker 0006c587 – MountedVaultSuit101Armored Armored Vault 101 Jumpsuit 0010c876 – OutfitFollowersDoctor Followers Doctor Coat 0008c83c – OutfitMerc04 Merc Veteran Outfit 0010cda4 – OutfitGannonArcadesDoctor Arcades Lab Coat 000acd5a – OutfitElderMcNamara Brotherhood Elders Robe 000acda4 – GlassesThreeDog Sunglasses 000ccebf – HatNCR1stReconBeret 1st Recon Beret 0010d2cd – OutfitTrooperFatigues NCR Trooper Fatigues 000cd270 – HatNCRBeret Beret 0002d11b – HelmetMayorMacCread -=Ammuniton=- 00176E5C – Ammo9mmRobot 00176E54 – AmmoCompanion 0016AEF9 – AmmoNVArchimedesII 00166F62 – AmmoFlamerFuelHomemade 00166B5A – AmmoSmallEnergyCellTurret 00165E7A – Ammo20GaMagnum 00165E79 – Ammo12GaMagnum 001613FF – Ammo5mmHollowPoint 001613D4 – Ammo127mmHollowPoint 00160C41 – Ammo223 00160C40 – Ammo9mmP 0015FD42 – AmmoPureWater 0015E8EE – Ammo38Special 0015E8ED – Ammo44Special 00158313 – AmmoSmallEnergyCellBulk 00158312 – AmmoMicroFusionCellBulk 00158311 – AmmoElectronChargePackBulk 0015830E – AmmoElectronChargePackMaxCharge 0015830D – AmmoElectronChargePackOverCharge 0015830C – AmmoMicroFusionCellMaxCharge 0015830B – AmmoMicroFusionCellOverCharge 00158307 – Ammo40mmGrenadeIncendiary 001582E0 – AmmoSmallEnergyCellMaxCharge 001582DF – AmmoSmallEnergyCellOverCharge 001582DA – Ammo12GaCoinShot 0014F44A – AmmoLakelurk 001429CF – Ammo127mm 00140AA8 – Ammo10mmJHPHandLoad 00140AA1 – Ammo50MGHandLoad 00140AA0 – Ammo308JSPHandLoad 00140A9F – Ammo556mmArmorPiercing 00140A9E – Ammo357MagnumJFPHandLoad 0013E44C – AmmoMissileHighVelocity 0013E44B – AmmoMissileHighExplosive 0013E449 – Ammo25mmGrenadeHighExplosive 0013E448 – Ammo20GaSlug 0013E447 – Ammo12GaSlug 0013E446 – Ammo12GaBeanBag 0013E445 – Ammo50MGArmorPiercing 0013E444 – Ammo50MGIncendiary 0013E443 – Ammo308HollowPoint 0013E442 – Ammo308ArmorPiercing 0013E441 – Ammo556mmHollowPoint 0013E440 – Ammo556mmSurplus 0013E43F – Ammo5mmArmorPiercing 0013E43E – Ammo4570SWCHandLoad 0013E43D – Ammo4570HollowPoint 0013E43C – Ammo357MagnumHollowPoint 0013E43B – Ammo10mmHollowPoint 0013E43A – Ammo9mmHollowPoint 0013E439 – Ammo22LRHollowPoint 0013E438 – Ammo44MagnumSWCHandLoad 0013E437 – Ammo44MagnumHollowPoint 00121162 – Ammo22LRPlinking 00121155 – AmmoMicroBreeder 00121150 – Ammo5mmSurplus 00121133 – Ammo4570 0011A207 – AmmoMS22Camera 001003B0 – ammoNellisArtillery 000E86F2 – Ammo20Ga 00096C40 – Ammo25mmGrenade 0008ED03 – Ammo9mm 0008ED02 – Ammo357Magnum 0008ECFF – Ammo50MG 0008ECF5 – Ammo12Ga 0007EA27 – Ammo22LR 0007EA26 – Ammo40mmGrenade 000615AF – AmmoElectronChargePackRobot 000615A8 – Ammo5mmRobot 00056634 – AmmoMirelurkKing 000B8791 – AmmoAntSpit 0006B53E – AmmoElectronChargePack 0006B53D – Ammo5mm 0006B53C – Ammo308 00078CC5 – AmmoMissileRobot 00078CC4 – Ammo556mmRobot 00078CC3 – AmmoMicroFusionCellRobot 00078CC2 – AmmoSmallEnergyCellRobot 00078CC1 – AmmoFlamerFuelRobot 0006A80D – AmmoMesmetronPowerCell 0005F706 – AmmoCentaurSpit 00047419 – AmmoBloatflyDart 00029383 – AmmoMissile 0002937E – Ammo44magnum 00029371 – AmmoFlamerFuel 00029364 – AmmoAlienPowerCell 0002935B – AmmoBB 00020799 – AmmoFatMans 00020772 – AmmoSmallEnergyCell 00004485 – AmmoMicroFusionCell 00004241 – Ammo10mm 00004240 – Ammo556mm 001476B0 – ModNV127mmSubmachinegunSilencer -=Weapon Mods=- 00147620 – ModNV127mmPistolSilencer 00129878 – ModNV10mmPistolSilencer 0010C86F – ModNVSilenced22SMGDrums 0010C86E – ModNVMissileLauncherGuidanceSys 0010C86D – ModNVGatlingLaserCFFrame 0010C86C – ModNVGatlingLaserFocusOptics 0010C86B – ModNVPlasmaRifleMagneticAccelerator 0010C86A – ModNVLaserRifleBeamSplitter 0010C869 – ModNVLaserRifleFocusOptics 0010C868 – ModNVLaserRifleScope 0010C867 – ModNVMinigunHighSpeedMotor 0010C866 – ModNVMinigunDampedSubframe 0010C865 – ModNVSniperRifleCarbonFiberParts 0010C864 – ModNVSniperRifleSuppressor 0010C863 – ModNVAssaultCarbineExtMags 0010C862 – ModNVHuntingRifleExtMag 0010C861 – ModNVHuntingRifleCustomAction 0010C860 – ModNVHuntingRifleScope 0010C85F – ModNVFlamerExpandedTanks 0010C85E – ModNV10mmSMGRecoilCompensator 0010C85D – ModNV10mmSMGExtMags 0010C85C – ModNV44RevolverHeavyFrame 0010C85B – ModNV44RevolverScope 0010C859 – ModNV10mmPistolLaserSight 0010C858 – ModNV10mmPistolExtMags 0010C857 – ModNVGrenadeMachinegunHSKit 0010C856 – ModNVGrenadeRifleLongBarrel 0010C855 – ModNVPlasmaCasterHSElectrode 0010C854 – ModNVLaserRCWRecycler 0010C852 – ModNVLightMGExpandedDrums 0010C851 – ModNVServiceRifleForgedReceiver 0010C850 – ModNVServiceRifleUpgradedSprings 0010C1AD – ModNVFatManLittleBoyKit 0010B968 – ModNV9mmSMGLightBolt 000F18FC – ModNV9mmSMGDrums 000F0FE9 – ModNVHuntingShotgunChoke 000F0FE8 – ModNVHuntingShotgunLongTube 000EEEDB – ModNVVarmintRifleNightScope 000EEEDA – ModNV357RevolverLongBarrel 000EEED9 – ModNV357RevolverHDCylinder 000EEED8 – ModNVVarmintRifleExtMags 000EEED7 – ModNVVarmintRifleSilencer 000EED3D – ModNV9mmPistolExtMags 000EED3C – ModNV9mmPistolScope 000EED3B – ModNVCowboyRepeaterMapleStock 000EED3A – ModNVCowboyRepeaterLongTube 000EED39 – ModNVCowboyRepeaterCustomAction 000EEA72 – ModNVBrushGunForgedReceiver 000EEA70 – ModNVTrailCarbineScope -=Perks=- 00165AF0 – SplashDamage 00165AEF – PlasmaSpaz 00165AEC – TheProfessional 00165AE6 – NukaChemist 0016581B – HandLoader 00165816 – VigilantRecycler 00165815 – JuryRigging 0016578B – ShotgunSurgeon 00165789 – LaserCommander 001656FD – RadChild 00165449 – Stonewall 00165447 – UnstoppableForce 00165446 – Slayer 001651B6 – HitTheDeck 00165182 – CenterOfMass 00165181 – SprayAndPray 00165180 – FerociousLoyalty 00165118 – FriendOfTheNight 00164ED1 – LooseCannon 0014609F – PiercingStrike 0014609E – SuperSlam 0014609D – RunNGun 0014609C – HeaveHo 0014609B – PackRat 0014609A – Meltdown 00146099 – LivingAnatomy 00146098 – LongHaul 00146097 – WeaponHandling 00146096 – TravelLight 00138562 – Cowboy 00137B02 – BuiltToDestroy 00137AFE – GoodNatured 00137800 – MissFortunePerk 001377FE – QuickDraw 001377FD – RapidReload 00136E14 – DeathclawOmelet 001361B4 – ConfirmedBachelor 001361B3 – CherchezLaFemme 00135F75 – Purifier 00135F18 – Hunter 00135F05 – Kamikaze 00135EC9 – GhastlyScavenger 00135EC8 – TriggerDiscipline 00135EC7 – FastShot 00135EC6 – SmallFrame 00135EC5 – HeavyHanded 00135EC4 – FourEyes 00135EC3 – MathWrath 0010F09E – Retention 00099834 – GrimReaperSprint 0009982D – Chemist 00099828 – Commando 00099827 – ChemResistant 00094EC4 – AdamantiumSkeleton 00094EC1 – Finesse 00094EBF – FastMetabolism 00094EBD – NightPerson 00094EBC – Cannibal 00094EBB – Gunslinger 00094EBA – BloodyMess 00094EB9 – LadyKiller 00094EB8 – BlackWidow 0007B202 – ActionGirl 00044CB1 – IntenseTraining 00044CB0 – Infiltrator 00044CAF – ConcentratedFire 00044CAA – ParalyzingPalm 00044CA9 – LeadBelly 00044CA7 – NerdRage 00031DE5 – Explorer 00031DE3 – FortuneFinder 00031DE1 – Comprehension 00031DE0 – Toughness 00031DDE – StrongBack 00031DD9 – Entomologist 00031DD8 – Educated 00031DD3 – SwiftLearner 00031DCC – Ninja 00031DC5 – SolarPowered 00031DC4 – ComputerWhiz 00031DC2 – RoboticsExpert 00031DBD – Tag 00031DBC – MysteriousStranger 00031DBB – BetterCriticals 00031DBA – ActionBoy 00031DB7 – LightStep 00031DB5 – AnimalFriend 00031DB4 – Sniper 00031DB3 – SilentRunning 00031DB2 – Pyromaniac 00031DB1 – LifeGiver 00031DAD – MisterSandman 00031DAC – HereandNow 00031DAB – DemolitionExpert 00031DAA – Scrounger 00031DA9 – RadResistance -=Books/SnowGlobes/Magazines=- 0015DB3D – SnowglobeTheStrip 0015DB3C – SnowglobeNellis 0015DB3B – SnowglobeTestSite 0015DB3A – SnowglobeGoodsprings 0015DB39 – SnowglobeHooverDam 0015DB38 – SnowglobeMtCharleston 0015DB37 – SnowglobeFortmormon 0006A80C – BookSkillExplosives 00034048 – BookSkillBigGuns 00034046 – BookSkillLockpicking 00034045 – BookSkillSneak 00034044 – BookSkillSpeech 00034043 – BookSkillMedicine 00034042 – BookSkillBarter 00034041 – BookSkillEnergyWeapons 00034040 – BookSkillMelee 0003403F – BookSkillUnarmed 0003403E – BookSkillGuns 0003403D – BookSkillRepair 0003403C – BookSkillScience 00160227 – BookSkillSurvival 000EC4B1 – MagazineNVScience 000EC4B0 – MagazineNVUnarmed 000EC4AF – MagazineNVSurvival 000EC4AE – MagazineNVSpeech 000EC4AD – MagazineNVSneak 000EC4AC – MagazineNVGuns 000EC4AB – MagazineNVRepair 000EC4AA – MagazineNVMeleeWeapons 000EC4A9 – MagazineNVMedicine 000EC4A8 – MagazineNVLockpick 000EC4A7 – MagazineNVExplosives 000EC4A6 – MagazineNVEnergyWeapons 000EC4A4 – MagazineNVBarter 00135689 – MagazineNVCritical Tips How to Level Up Fast 1-50 Guide: ------------------------------------- Written by SBSHANER 1.Make your character of your choice !must have Speech 25 or Barter 25! 2.Leave Doc Mitchells house 3.Talk to Sunny Smiles inside the Prospector Saloon and meet her outback 4.Once her first quest is completed head back into the Prospector Saloon and speak with Joe Cobb 5.Meet with him outside near the Goodsprings sign 6.Accept his quest to kill Ringo in the Goodsprings Gas station 7.After killing Ringo speak with Cobb to get the next quest of shaking down the town 8.Before shaking down the town, kill Cobb 9.Then the XP glitch will begin, simply walk into the Goodsprings General Store and speak with Chet. 10.Choose this dialogue, “The powder gangers need you to donate some supplies to them.” Then choose either one of the Speech or Barter check to get the supplies.” You will then be able to replay the dialogue as much as you want in which you ask for supplies and gain infinite leather armor, experience and 9mm rounds. |
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Updated: 2022.03.19 |
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