Name of the file: Encased Cheat Codes - Author: DAV - [PC] |
Cheat Codes: ------------ Submitted by: David K. Console Commands: ----------------- Written by Newheart A list of console codes for dev mode. -=How to Cheat=- This is a compilation of different codes that can be used for the dev console mode compiled from game files. To enable dev mode on steam. Right click on game, properties, launch options “–console” On game load for English keyboards use the ` tilde key. -=Console Codes=- Here is a short list of console codes to spice things up a bit. (Add easy exp) Cheats.AddExp(1000) (How about some more $$$) Cheats.AddItem(Data.EntityTemplates.Items.Miscellaneous.TML_Misc_Combonds,1000) (This backpack is straight from the void) Cheats.AddItem(Data.EntityTemplates.Combat.Backpacks.TML_ARM_Backpack_Debug,1) (Add this before you buy the skill and you’ll receive 10 additional perk points) Data.Common.Perks.Blitz.Cost = (-10) (Change your stats with this modifier) Avatar.SecondaryAttributes.Encumbrance = 10 -=Entity Templates=- Here is a long list of entities in the game for use in dev mode. Use the following: Cheats.AddItem Example: Cheats.AddItem(Data.EntityTemplates.Combat.Gloves.TML_ARM_Gloves_OrangeWing_T2Q4,1) Entity Templates – Gloves, Jackets, & Power Armor -=Characteristics and skills=- Cheats.UpgradeAllCharacterSkills (value) Cheats.AddExp (value) example: Cheats.AddExp (1000) Cheats.DamageImmune (meaning) Cheats.StopCombat (string) Cheats.ChangeRadiation (value) Cheats.AddItem (add money, weapons and ammo) example: add money (99999): Cheats.AddItem (Data.Miscellaneous.TML_Misc_Combonds, 99999) -=Weapon=- Cheats.AddItem (Data.Weapons.Tech.TML_WPN_Andromeda_2A, 1) Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_SMG_Mac_Base, 1) Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_SMG_Pine_Base, 1) Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Pistol_raider_1A, 1) Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Shotgun_KS23_1A, 1) Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_AR_Modern_2A, 1) Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_AR_Modern_1A, 1) -=ammunition=- Cheats.AddItem (Data.Weapons.TML_Gren_Molotov_Cocktail, qty) Cheats.AddItem (Data.Ammunition.TML_Ammo_10mm, qty) Cheats.AddItem (Data.Ammunition.TML_Ammo_556mm, 300) Cheats.AddItem (Data.Ammunition.TML_Ammo_762mm, qty) Cheats.AddItem (Data.Ammunition.TML_Ammo_40mm, qty) Cheats.AddItem (Data.Ammunition.TML_Ammo_Round12, qty) Cheats.AddItem (Data.Ammunition.TML_Ammo_EnergyCell_Dummy, qty) Cheats.AddItem (Data.Weapons.Heavy.TML_WPN_MachineGun_Minimi_1A, qty) -=Perks=- Cheats.AddPerk (Data.Perks.TheArtistOfWar) Cheats.AddPerk (Data.Perks.Book_Study_HandToHand) -=Items, tools=- Cheats.AddItem (Data.Miscellaneous.TML_Misc_Battery_A, qty) Cheats.AddItem (Data.Miscellaneous.TML_Misc_Battery_B, qty) Cheats.AddItem (Data.Miscellaneous.TML_Misc_Battery_C, qty) Cheats.AddItem (Data.Tools.TML_Tool_AdvancedLockpick, 10) Cheats.AddItem (Data.Tools.TML_Tool_Electronic_Repair_Kit, 10) Cheats.AddItem (Data.Tools.TML_Tool_Mechanic_Repair_Kit, 10) Cheats.AddItem (Data.Tools.TML_Tool_Lockpick, 10) Cheats.AddItem (Data.Tools.TML_Tool_Weapon_Cleaning_Kit, 10) Cheats.AddItem (Data.Tools.TML_Tool_Hacking_Programs, 10) -=Supplies and ammunition=- Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Canned_beans, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Noola_Noodles, 20) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Instant_Coffe, 20) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Packet_Of_Water, 20) Cheats.AddItem (Data.EntityTemplates.Items.Books.TML_Book_HeavyArms, 1) Cheats.AddItem (Data.EntityTemplates.Items.Books.TML_Book_SmallArms, 1) Cheats.AddItem (Data.EntityTemplates.Items.Books.TML_Book_MeleeArms, 1) Cheats.AddItem (Data.EntityTemplates.Items.Books.TML_Book_HandToHand, qty.) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Shhow, 20) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Energon Qty) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Radforce qty) Cheats.AddItem (Data.EntityTemplates.Items.Artifacts.TML_ART_Panacea, qty) Cheats.AddItem (Data.EntityTemplates.Items.Artifacts.TML_ART_Triskele, qty) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Backpack_Advanced_Backpack, qty) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Backpack_Simple_Backpack, qty) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Belt_Science_Belt, qty.) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Belt_Worker_Belt, qty) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_Raider_1A, qty) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_Raider_1A, qty) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Pants_Raider_1A, qty) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_Raider_1A, qty) -=Example, add a radar detector=- Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Radforce, 5) Example, add Stimpak: Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Stimpak, 5) Example, add a helmet: Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_FirstSettler, 1) -=Cheat Codes for: Weapon=- Cheats.AddItem (Data.Weapons.TML_WPN_CommunityGun, 1) Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Pistol_Raven_1A, 1) Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Pistol_Raven_2B, 1) Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Pistol_Raven_2A, 1) Cheats.AddItem (Data.Weapons.Psi.TML_WPN_Psi_Glove_1A, 1) Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Shiv_1A, 1) Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Shiv_1B, 1) Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Shiv_1C, 1) Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Machete_1H_1A, 1) Cheats.AddItem (Data.Weapons.Melee.TML_WPN_TechHammer_2H_1A, 1) Cheats.AddItem (Data.Weapons.Melee.TML_WPN_TechHammer_2H_1B, 1) -=starting armor=- Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Pants_WhiteWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Jacket_WhiteWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Pants_BlackWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Jacket_BlackWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Pants_SilverWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Jacket_SilverWing_Start, 1) Perks depending on the “color” of the faction: Cheats.AddPerk (Data.Perks.BlackW_StartPerk) Cheats.AddPerk (Data.Perks.BlueW_StartPerk) Cheats.AddPerk (Data.Perks.OrangeW_StartPerk) Cheats.AddPerk (Data.Perks.SilverW_StartPerk) Cheats.AddPerk (Data.Perks.WhiteW_StartPerk) -=Weapon=- Cheats.AddItem (Data.Weapons.Companions.TML_WPN_AR_Siroyama, 1) Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Shotgun_KS23_1B, 1) Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Shotgun_KS23_1C, 1) Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_AR_SHAK_1A, 1) Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_SR_FRF1_A, 1) Cheats.AddItem (Data.Weapons.Heavy.TML_WPN_MachineGun_RPD44,1) Cheats.AddItem (Data.Weapons.Melee.TML_WPN_SurgicalBlade_1H_1A, 1) Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Bat_2H_A, 1) Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Club_Raider_2H_1A, 1) Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Wrench_Gas_1H_A, 1) Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Wrench_Gas_2H_1A, 1) Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Wrench_Mechanic_1H_A, 1) Cheats.AddItem (Data.Weapons.Tech.TML_WPN_Andromeda_1A, 1) Cheats.AddItem (Data.Weapons.Tech.TML_WPN_Nailgun_Base, 1) -=Ammunition=- Cheats.AddItem (Data.Ammunition.TML_Ammo_GasCylinder_Dummy, qty) Cheats.AddItem (Data.Ammunition.TML_Ammo_Round12AP, qty) Cheats.AddItem (Data.Ammunition.TML_Ammo_Round44, qty) Cheats.AddItem (Data.Ammunition.TML_Ammo_Round44AP, qty) Cheats.AddItem (Data.Ammunition.TML_Ammo_Round44FMJ, qty) Cheats.AddItem (Data.Ammunition.TML_Ammo_Round44JHP, qty) Cheats.AddItem (Data.Ammunition.TML_Ammo_556mmAP, qty) Cheats.AddItem (Data.Ammunition.TML_Ammo_762mmAP, qty) Cheats.AddItem (Data.Ammunition.TML_Ammo_9mmAP, qty) -=Details for crafting=- Cheats.AddItem (Data.EntityTemplates.Items.Books.TML_Book_HighTechArms, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Armor_Plate, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Blade, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Bolts, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Broken_Grass, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Broken_Scissors, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_12ga, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_44Magnum, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_556mm, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_762mm, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_9mm, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Cockroach_Egg, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Cockroach_Leg, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Duck_Tape, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Electrical_Items, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Fabric, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Gun_Powder, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Handgun_Bullet, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Leather_Strip, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Matches, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Nails, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Oil_Bottle, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Plastic_Garbage, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Rat_Eye, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Rat_Leg, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Rat_Tail, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Rare_Earth_Metals, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Relic_Debris, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Scissors, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Sheet_Of_Paper, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Springs, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Tin_Can, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Wiping_Rod, 1) Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Wooden_Bar, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Alcohol_Bottle, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Beer_A, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Beer_B, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Packet_Of_Water, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Sanitizer, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Boiled_Cockroach_Egg, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Boiled_Egg, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Canned_Beans, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Canned_Meat, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Egg, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Fried_Rat, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Lunch_Balance, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Onion, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Potato, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Roast_Cockroach_Legs, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Roast_Rat_Eye, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_SAM, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Warmed_Canned_Beans, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Warmed_Canned_Meat, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Aeroplan, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_CigarettesWaywardExtra, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_DimeBag, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Glue_Bottle, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Mercury_Bottle, 1) Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Neocitam, 1) Cheats.AddItem (Data.EntityTemplates.Items.Artifacts.TML_ART_BlackPin, 1) Cheats.AddItem (Data.EntityTemplates.Items.Artifacts.TML_ART_Dowle, 1) -=Ammunition=- Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Belt_Soldier_Belt, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_BlackWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_BlueWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_DLC, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_OrangeWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_SilverWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_WhiteWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_BlackWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_BlueWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_OrangeWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_SilverWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_WhiteWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_WW_T1L3,1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_BlackWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_BlueWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_OrangeWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_SilverWing_Start, 1) Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_WhiteWing_Start, 1) Speed ??in the game Increase / Decrease: Cheats.SpeedUpGame (2) Cheats.SlowDownGame (2) Do not use values: 0, 0.5, 1.5, etc. (fractional) values! |
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Updated: 2022.04.18 |
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