Meet Your Maker Cheat Codes

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Meet Your Maker Cheat Codes
Name of the file: Meet Your Maker Cheat Codes - Author: DAV - [PC]

Meet Your Maker Cheat Codes

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Meet Your Maker

Cheats:
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Submitted by: David K.

Brutal Difficulty Tips:
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Killboxes are a pain, but they can crumble easily.

I suggest upgrading yourself before going into Brutal.

-=My Recommendations=-

* Upgrading your main gun so it has a 3rd bolt
* Unlocking the Flash Barrier. It lasts like, 4-5 seconds and will make
you invincible when standing in it. Better still, any trap that hits
the shield (Arrows, Hooks, Pistons) gets destroyed.
* Co Op is fun! Having two players tackle a Brutal base makes them super
easy. Both with upgraded bolts means 6 traps can be destroyed! Allowing
you to create a “safe zone” to move to and whittle everything down bit
by bit. Better too, if you die, or your ally dies, as long as BOTH aren’t
dead, it won’t reset the map. And you can revive your ally.




Dungeon Tips:
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* Don’t build kill boxes. Really don’t build kill boxes!
* You don’t lose your own resources when players destroy the tombs, traps,
guards or collect the Gen Mat.
* Well, there’s no need to block graves.
* You can block bolts with a sword swing.
* You can also pull yourself to guards with the grappling hook.
* You restart your outpost by leveling it up.
* If you keep the mouse button pressed while building, you can quickly build
large areas.
* The little collector with the red box won’t hurt you.
There’s no need to bully the poor little guy.
* Be fair and don’t forget to thank the creator for their efforts with a vote.
* Devices are insanely useful and you’re leaving lots of power on the table
if you don’t buy them.
* Builders are not entitled to votes.
* You can restart a raid without dying if you don’t like the way it’s going or
wasted valuable ammo.
* Plan on picking your ammo up after you fire it to maximize your ranged resources
(unless you’re a double-melee chad).
* Co-op raiding totally trivializes the entire game.
* Guards can patrol and the main reason to not make them patrol is to reduce
footstep audio.



Pro Tip:
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This is why your outposts hardly get any raids, because if you wall off these
tombs which is the main source for material farming, people won’t leave you
accolades. Accolades are what determine how many raids you get.

I have 1 outpost with nearly 400 accolades and its had 396 raids since launch
with 2,921 kills at the time of this post, its a level 6 outpost.

All my other outposts combined have about 100 accolades between them, about
200 kills, and only 50 or so total raids.

If you don’t want the raider to get the tombs for free then incorporate them
into the build and reward the raider with them for solving puzzles or something.
But any outpost I raid that walls them off I refuse to give an accolade and will
only make 1 attempt to raid it, if I die I leave, not gonna let them farm kills
and mats.

Also everyone complaining about kill boxes hasn’t discovered the flash barrier
or phoenix pods. The outpost that I have that has nearly 3000 kills appears as
an impossible kill box, but it is entirely doable in a single life with 1
strategic use of a flash barrier.

Creators will always be able to eventually beat their own map in a single run
if the devs implement that. It might take them 100 tries and finding the perfect
timing but thats all it would take is a single clear to get it published, and
every map, every single one, is beatable.



Give It Your All Achievement Tips:
----------------------------------
-=Give It Your All=-
* Process all 5 advisors at once.

-=Tips=-
* Process means “push the button next to the Chimera”.
* For this achievement, all your advisors need to have their stations glowing
red, to show they’re awaiting process and a level up.



Trap Behind Corrosive Cube:
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A trap/enemy can’t see through a corrosive cube, but if you go where trap “sees”
you, it would activate and can go through corrosive cube (except if corrosive
cube got the mod which makes him “solid”).

Same for the enemy and projectile. Thats why corrosive cube + bolters (traps or
ennemies) is a pretty strong combo.

You can get traps to activate behind the lava cube only if I set the lava cube
to “appear on second wave”. Suddenly my bolds behind the cube will now fire
through it. Before the bolts won’t fire.



Leveling Advisors Explained:
----------------------------
Leveling advisors boosts their well, boosts; at least their durations.

Level 1 advisors only increase the boost for 3 minutes, but mine are up to an
hour long and change now.

It takes way too long for the boosts to be worth it, but at the same time, there
may not even be a cap, so perhaps the boosts could last for several hours, or
potentially several days.

The hardware advisor is probably the most value. Boosts genmat collected from
raids by 5/10/15% and only costs synthite and parts, which are far more common
to obtain, and you’ll be flooded in the stuff compared to genmat if you raid
constantly.

View: 1225 times
Updated: 2023.04.08



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