Line War Cheat Codes - Trainers City - Cheats & Soluces -




Name of the file: Line War Cheat Codes - Author: DAV


Cheat Codes:
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Submitted by: David K.

Additional Useful Tips/Unexplained Mechanics:
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Written by Mapled

A collection of miscellaneous tips/mechanics:

* 1 or 2 infantry will capture a territory too slowly, while too many
will reduce efficiency due to travel time. Ideally, use groups of 4-6
infantry to expand in different directions.
* Vision and detection are additive, meaning that multiple units together
can see farther and detect hidden units from farther.
* Cancelling unit production will refund it’s cost.
* Creating an entrenchment with multiple layers will assign units to different
layers. An entrenchment with 3 layers containing riflemen, artillery, and SAM
will place riflemen at the front, artillery in the middle, and SAM in the back.
* A narrow entrenchment that is filled is better than a wide entrenchment with
gaps.
* Unit retention is important, especially in the early game.
* Rockets are inefficient, and should only be used against heavily fortified
chokes, large blobs, and turtling players.
* A direct rocket hit will oneshot all structures except a city.
* Damaged units/structures will automatically begin regenerating HP after
idling for a while.
* Oil wells are more important than you think.
* Oil wells really are more important than you think.
* Selecting an existing command will copy its current settings.
This is useful for extending and splitting paths/lines.



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