Name of the file: Rain World Cheat Codes - Author: DAV |
Cheat Codes: ------------ Submitted by: David K. Beginners Tips: --------------- Written by TENBRACKETS Not organized in any particular order, just a collection of things that may be useful to new players. -=The Overseer=- The overseer (little yellow thing that follows you around) uses specific symbols with different meanings: Predator Symbol: Used to point out dangers in the environment. Especially useful for detecting pole mimics or invisible lizards! Batfly Symbol: Points you in the direction of a room with batfly nests. Self-explanatory. Shelter Symbol: Points you to the closest shelter. The overseer will point you towards a shelter after youve eaten enough food. If you havent eaten enough for hibernation and the overseer is using this symbol, it means rain is coming. Food Symbol: Shows you edible things. Self-explanatory. Slugcat Symbol: Points you in the general direction of where you should be going. Holograms: Only show up at specific points in the game to communicate a more complex idea that cant be explained with symbols alone. You dont have to worry about this. Side note: scavengers dont like overseers and will attack them. dont stand inbetween an armed scav and an overseer. -=Swimming=- An especially important section considering how many players get stuck in drainage system (happened to me too lmao). You may notice that while underwater, your slugcat has a bit of light around it. This is your oxygen level. Do not spam the jump button while underwater- it provides a small speed boost but will deplete your oxygen. This plant will increase your oxygen level for a bit. Useful in drainage system but only hold one at a time because their effects dont stack. There are also leeches in almost every body of water. Standing in a dry place for a bit will cause them to fall off. Having too many leeches on you will weigh you down – they can be stunned with popping snails. -=Misc Stuff That I Dont Care About Organizing=- * Centipedes are edible in all difficulties. * Walking and jumping creates noise that may attract enemies. Laying down and crawling is silent. * Configure your controls if you find them uncomfortable, you dont have to do a bunch of complicated movement to get through the game. * Throwing rocks/spears while crouch-jumping will increase the length of your jump. * Spears can be thrown in walls/floors to create temporary poles. * A dark gradient at the bottom of the screen means that falling into it will kill you (mostly in high places). * Slugcat can hold one inedible item in their stomach. This item will stay with you if you use a passage. * From your perspective: Slugcat will throw items from their left hand first. * Throwing a rock at a lizards head will stun it and flip it over, leaving it vulnerable to a spear attack. * Dont try to time a pole grab while falling, simply holding up will automatically make the slugcat hold onto a pole. |