Name of the file: Ballistic Zen Cheat Codes - Author: DAV |
Ballistic Zen Cheat Codes: ------------ Submitted by: David K. Collectable Map: ---------------- Written by lightwo This is how your progress can be tracked: -=Find the save directory=- * Open Run dialogue for Win+R and Paste: %APPDATA%\..\LocalLow\footnotesforthefuture\Ballistic Zen * Go to the Steam library directory and locate the game. * Navigate To: steamapps/compatdata/1966930/pfx/drive_c/users/steamuser/AppData/LocalLow/ footnotesforthefuture/Ballistic Zen * Edit the Save File "saveData.dat" * Scroll down to “collected”. This section should look like the following: "collected": [ { "Key": 478786, "Value": true }, { "Key": 441597, "Value": true }, { ... }, ] Each “Key” and “Value” equals to true are unlocked collectables. * It is difficult to determine what havent been collectables were purchased. * One way is to copy each ID in the Saved columns of each table. * If you are unable to find it in the save files, take it down. * Repeat until you reach the final ID. -=Names of regions=- Note: All regions begin with main-. The collectable in base is at the end the game on Pyramid Final name Name internal ----------------------------------------------- Residential District - Residential Financial District - financial Entertainment District - Construction Shrouded District - fogged Pyramid - pyramid Border Walls - Base -=Save file IDs=- This function within the game generates collectable IDs in the saved file. Mathf.RoundToInt(transform.position.Horizontal().magnitude * 1000); * In math: Round(1000 *(Root(X^2 + Z^2))) * In awk {printf ("%.0f", 1000 *(sqrt($5^2 + $7^2)))} |