Name of the file: WitchSpring R Cheat Codes - Author: DAV |
WitchSpring R Cheat Codes: ------------ Submitted by: David K. The Nightmare Boss Tips: ------------------------ You can beat Nightmare with all stats below 1000. When I fought him I had <1000 HP and probably <1500 strength (I was using a sword) and maybe somewhere around 300 agility, plus Lucca and ice magic. It would have been doable earlier (it wasnt particularly difficult by that point), but it would be a much longer fight and easier to mess up. If you cant survive a single attack without defending, then you just have to defend whenever youre about to get hit. It helps to remember the attack order he uses too, so you know which attacks are harder or easier to handle, and when hell start charging instead of attacking. Fighting bosses that way can be slow, but I think its a lot more fun than just getting huge stats and curbstomping everything, I beat a lot of the bosses while I was still too weak to take a single full hit from them. How to Boost Your Stat: ----------------------- The best stat boosters comes from the boss monsters such as dragons. The soup recipe can be gotten outside Elysion Temple down a path. You need to awaken the soul sword to be able to get the materials. And another thing, sharply monitoring when your combat level goes up is key to getting the most out of the stat boosts. In my second play through, my Mag originally like 500 or so. Went to 4k because I was careful when I leveled up. And by hunting down dragons and whatnot. -=Cheat (Not Literally)=- You can go into the game files in your drive. And copy the stats onto a new file. This way, you can take advantage of the level ups. I wouldnt recommend altering more than just stats or characters that actually joins your party. Anything more, and you can run into some issues. Im on my third play through, so I decided to copy over my stats. Put in Justice, and just having fun now. You can also just adjust it to whatever you want, but eh. Personally, I dont find it any fun to do that, unless it is stats I earned. In my case, I like to see numbers go up when I earned it. Guide to Defeat Nightmare Boss: ------------------------------- Written by cro -=Main Guide=- Nightmare is probably the highest difficulty optional boss. He has very high agility (many turns) and does very high damage (as much as 2200 in one shot). In order to nullify both of these problems, you need to have more turns than him, and be able to tank a lot of damage, because your blessings will not be enough. -=Things you need for the fight=- * Stats: At least 1800 HP (or half of that if you have the Dark Shield). Nightmare opens the fight with an immediate attack, which could kill you instantly (vigor check!) * Weapon: Life Staff (starting staff, life path, preferably Stage 4), which you need for the special skill: Life Fruit * Spells: 6 or 7-Pillar Ice with Advanced Focus Circle (they both do about the same amount of damage) Ice will keep Nightmares agility low, meaning he will have far less turns between yours -=Pets=- * Seed Spirit: Keeps your MP high, combined with the cheaper ice spells * Lucca: Gives you extra turns (free agility) * Nekomis or Tia Rion: This covers you for keeping the ice debuff on, in case you need to do something other than cast ice (like cast Life Fruit) * Do not summon Justice, even though he is free. His fire attack will remove the ice debuff, allowing Nightmare to suddenly and unexpectedly attack * Armor: You will probably already have the best armor by this point * Consumable Items: The very occasional MP potion. Only needed after some of 7 Nightmares attacks, which drain MP. Thats it, now its just a battle of attrition, except you will win. Keep the ice debuff up, and cast Life Fruit whenever its available. You will have tons of turns versus Nightmare, and you will have a massive health pool built up from Life Fruit (as high as 7000) which will mitigate any high damage attack when it arrives. You probably want to defend when your total health pool is below 4000 and Nightmare is going to attack soon after your turn, otherwise just attack because you can tank his upcoming attack now. |