Name of the file: From Glory To Goo Cheat Codes - Author: DAV |
From Glory To Goo Cheat Codes: ------------ Submitted by: David K. Tips to Start Easy: ------------------- Written by -VG- Napster Definitely start on a lower difficulty and with longer durations. It will make understanding the game much easier and less frustrating. I like to start with 2-3 hab structures, each with 8 habs built in a square formation with a hole in the middle, totaling 24 habs as quickly as possible. Ensure theres just enough energy and water to sustain them. Then, after the first hab or between the 2nd and 3rd sections, build mines for crystal. While doing this, focus on leveling up the captain and scout. While scouting, prioritize finding ORE as its your next goal. Play around with delaying ship upgrades until after the 1st wave. If you have enough crystal, consider using it earlier for more resource generation or ship weapons. Dont underestimate the power of ship upgrades, especially the weapons, as with enough energy, they can almost clear an entire wave. Get a barracks down before the first wave and aim to have at least 8-10 units. You dont need to place towers everywhere; 1-2 units can defend points well with patrol commands, saving resources. When you get the indicator for the 1st wave, start building towers and walls. Try to expand and gain as much ground as you feel comfortable with. If overwhelmed, expand less. Later on, place towers or units at points where needed, particularly at the edges of your base to defend against flyers. Keep in mind that only the first tower you have access to can shoot at air units. Make sure your main HQ building does not touch any other building. Surround your HQ main building with roads; if a worker needs to pass through a building, theyll slow down. Leave enough space so you can build roads from the HQ in every needed direction. Unless youre very lucky with captain upgrades, unlock harder-hitting units for later waves. The 2nd tower you get access to is strong against tougher enemies, so prioritize building it. Use mines, as theyre strong when combined with walls and towers. Getting used to this setup will quickly increase your resources and lead to a strong economy start. Focus on managing your resources efficiently, researching, and building your population. Adjust your strategy based on the situation, and dont overproduce; prioritize whats necessary in terms of water and power. Youll learn when to research and prioritize population or unit production as you progress. Temporary towers may be necessary at times, but focus on efficiency and resource management. Try the roboticist captain. Faster build speed, cheaper units, can get an upgrade to potentially spawn free units with each cycle. It also starts with a skyranger, one of the fast flying units you can use to scout locations and kite enemies to where you want them. Also, dont use connectors if you dont want-a line of walls also works. Its more expensive, but also provides power while being harder to destroy. You can substitute in gates where need be to pass units thru and surround essential buildings like thumpers with the same walls you used to provide power out to them. |