Metal Gear Survive - PS4 - Trainers City - Cheats & Soluces -




Name of the file: Metal Gear Survive - PS4 - Author: ANO

Fall Damage:
If you use the dive attack when falling you will lunge forward and won't take fall damage.

Easy Head Shot Kills:
If you use CQC (Close Quarters Combat) on armoured zombies you will be able to knock their helmets off which will enable you to get an easier head shot kill.

Upgrade Character:
To have the best chance of surviving you need to spend the points you earn in a round or mission on upgrading your character to make them as strong as possible.

Craft Items:
It is important that your character is equipped accordingly before you start a side-mission or enter the map. This means crafting the items you have collected in the prep room beforehand.

Recipe Locations:
The following recipes can be found at the indicated location. They will always be found in a large container which you can open by either unlocking or smashing them to retrieve the contents inside which you can take to the workbenches in the Base Camp to craft new recipes. Note: You will be able to find some recipes earlier than listed d you will always be able to return to locations later to collect recipes you missed.

Burkov Pistol:
Chapter 3, Dust Outpost – While hunting the third Memory Board in Chapter 3, you can find the large container.

BDU (Upper):
Chapter 3, Dust Outpost – In the same outpost as the Burke Pistol, look for a smaller shack with two open doors. There is another container with two blueprints inside.

Soviet Beret:
Chapter 3, Dust Outpost – In the container with the BDU blueprint.

Survival Bow:
Chapter 4, Transporter 02 – The container is in the first wormhole outpost.

Survival Arrow:
Chapter 4, Transporter 02 – In the same container as the Survival Bow.

RASP TB-SG Shotgun:
Chapter 5, Transporter 02 – South of Transporter 02 is a small compound with a locked metal fence near a vehicle. Unlock the fence to find the container.

12ga Standard Rounds:
Chapter 5, Transporter 02 – In the same container with the RASP TB-SG.

Heavy Arrow:
Chapter 5, Transporter 02 – In the same container with the RASP TB-SG.

Tactical BDU (Lower):
Chapter 5, Transporter 02 – South of Transporter 02, look for a large area of orange-painted catwalk from Mother Base in the Dust. On the rocky hills behind it is a container with two recipes.

T-Shirt:
Chapter 5, Transporter 02 – In the same container with the Tactical BDUs.

Bat:
Chapter 5, Transporter 03 – Near the helicopter crash site is a shack with the container.

M21 D-Mine:
Chapter 5, Transporter 03 – In the same container as the Bat.

Flashlight:
Chapter 6, Transporter 03 – The container can be found in the Transporter 03 base, near the gun turrets.

Chemical Light:
Chapter 5, Transporter 03 – In the same container as the Flashlight.

Skullcap:
Chapter 5, Transporter 03 – In the same container as the Flashlight.

Barbed Wire Barricade:
Chapter 6, Ruins 01 – Inside the Ruins you explore in Chapter 6, follow the underground path through the locked door and enter the restroom to find a container with multiple recipes.

Crowbar:
Chapter 6, Ruins 01 – In the same container as the Barbed Wire Barricade.

Light Soviet Chest Rig:
Chapter 6, Ruins 01 – After collecting the Memory Board while exploring the Ruins, use the ladder through the back entrance to reach a room with a container.

Canteen (Empty):
Chapter 5, Transporter 04 – The container is found behind the orange building.

Survival Spear:
Chapter 7, Clear Zone – Find the container in the clear zone south of Transporter 02.

Improvised Binoculars:
Chapter 7, Clear Zone – In the same container as the Survival Spear.

Flame Arrow:
Chapter 7, Transporter 05 – The container is in one of the small orange buildings.

Small Left Gadget Sling:
Chapter 7, Transporter 05 – In the same container as the Flame Arrow.

Portable Shovel:
Chapter 7, Transporter 05 – In the same container as the Flame Arrow.

Baseball Cap:
Chapter 9, South of Clear Zone – The container is on the structure on a tall catwalk west of the Clear Zone, located south of Transporter 03.

Wooden Watchtower:
Chapter 9, Northeast of Transporter 05 – Climb the rocks east of Transporter 05, and west from Transporter 06.

Small Heavy Arrow Special Quiver:
Chapter 9, Transporter 06 – The container is inside a building.

Small Quiver:
Chapter 9, Transporter 06 – In the same container as the Small Heavy Arrow Special Quiver.

Decoy:
Chapter 10, Road Between Transporter 06/07 – When traveling east on the road from Transporter 06 to reach Transporter 07, there is a small outpost with a wooden tower. The container is at the bottom of the tower.

Goat Cage:
Chapter 10, West of Transporter 07 – The container is on the western face of the hill where you find the young castaway in Chapter 10.

Battle Axe:
Chapter 11, Between Transporter 06/08 – In the Ruins near where a 'Minable Moving Singularity Detected' quest appears.

Ramp:
Chapter 11, Transporter 08 – The container is inside the Transporter 08 base.

Primary Weapon Holder:
Chapter 11, Transporter 09 – The container is in the Transporter base.

Survival Machete:
Chapter 11, Transporter 09 – In the same container as the Primary Weapon Holder.

Tactical Gloves:
Chapter 11, Between Transporter 08/09 – The container is on top of a ruin, on a hill between Transporter 09 and Transporter 08.

Diamond Dog Gauntlets:
Chapter 11, Outside Transporter 09 – Near Transporter 09, follow the ruined structure platform to a high ramp. Remove the crystallized debris to find a container.

AM D114 Pistol:
Chapter 11, Ruins 02 – The container is in the first underground hallway of Ruins 02.

Strengthened Molotov Cocktail:
Chapter 11, Ruins 02 – In the same container as the AM D114 pistol.

45 Caliber Standard Rounds:
Chapter 11, Ruins 02 – In the same container as the AM D114 pistol.

Urban Combat Pants:
Chapter 11, Transporter 09 – Follow the destroyed catwalks to the right as you exit the Transporter 09 base.

Soviet Field Gloves:
Chapter 11, Transporter 03 – Travel north from Transporter 03 and look for a tall crane sticking out of the rock.

Exploding Drum:
Chapter 12, Northwest of Transporter 09 – On an old ruin rooftop, between Transporter 09 and Transporter 10.

Soviet Chest Rig:
Chapter 12, East of Transporter 08 – Inside a small hut, east and on the hill near Transporter 09.

Small Planted Explosives Pouch:
Chapter 12, Northwest of Transporter 09 – Follow the road leading north from Transporter 09 to find a small base with two containers on the road.

Beret:
Chapter 12, Northwest of Transporter 09 – In the same base as the Small Planted Explosives Pouch.

Cowboy Hat:
Chapter 13, Transporter 10 – The container is near a ruined container on the southern edge of the Transporter 10 Clear Zone.

Heavy Bat:
Chapter 13, Transporter 10 – In the same large container as the Cowboy Hat.

Sledgehammer:
Chapter 13, Transporter 07 – The container is in the Transporter 07 base.

Chest Rig:
Chapter 13, North of Transporter 07 – The container is in a small ruin area north of the Transporter 07 base.

Tactical Vest:
Chapter 13, Between Transporter 08/09 – The container is at the top of a large stone structure built into the rock wall.

Balloon Trap:
Chapter 13, Distress Signal – At the start of Chapter 13, talk to your staff to find a distress signal side quest. The container is in that remote outpost.

Plate Vest:
Chapter 13, Transporter 10 – From the Transporter base, cross over into the Dust to find a ruin wall with the container on top.

AM MRS-4 Assault Rifle:
Chapter 13, South of Transporter 10 – The container is in the large village south of Transporter 10, near the area where you will place a singularity digger.

Broadcast Facility:
Chapter 13, South of Transporter 10 – In the same container as the AM MRS-4.

5.56mm Standard Rounds:
Chapter 13, South of Transporter 10 – In the same container as the AM MRS-4.

Bayonet Spear:
Chapter 13, Large Village – The container is in the two-story structure near the Wormhole Digger objective, in the large village south of Transporter 10.

Heat Resistant Tactical (Upper):
Chapter 13, South of Transporter 10 – The container is down the hill from Transporter 10, in the crushed convoy in the rocks.

Heavy Machine Gun Type M:
Chapter 13, South of Transporter 10 – In the same container as the Heat Resistant Tactical (Upper).

Hunter's Cap:
Chapter 16, Northwest of FOB – On the first mission of the Africa map, you will go down to the river to collect a Memory Board. The container is on the hill opposite the river.

Master Key:
Chapter 16, Northwest of FOB – In the same container as the Hunter's Cap.

DD Combat Pants:
Chapter 16, Northwest of FOB – The container is near the first Memory Board in the Africa map.

Shock Rod:
Chapter 16, Northwest of FOB – In the same container as the DD Combat Pants.

Spiked Barricade:
Chapter 17, Northwest of FOB – On a tall hill you can see while moving toward the first Clear Zone objective.

Blade Chopper:
Chapter 17, Northwest of FOB – In the same container as the Spiked Barricade.

S1000 Shotgun:
Chapter 17, Near Transporter 02 – The container is on the hill above Transporter 02. You can reach it from the metal ramp on the waterfall river.

Shock Spear:
Chapter 17, Near Transporter 02 – In the same container as the S1000.

Tactical Hood:
Chapter 17, Transporter 03 – The container is inside the transporter outpost.

Oxygen Supply Camp Unit:
Chapter 17, Transporter 03 – In the same container as the Tactical Hood.

Hard Elbow Protectors:
Chapter 17, North of Transporter 03 – The container is on a tall hill north of the transporter camp. Use the crashed plane's wing to reach the upper ledge.

Military Vest:
Chapter 17, Northwest of Transporter 03 – The container is in an outpost between Transporter 03/04.

9x19mm Overpressure Rounds:
Chapter 17, Northwest of Transporter 03 – In the same container as the Military Vest.

Reinforced Face Mask:
Chapter 17, Transporter 04 – The container is inside the Transporter 04 base.

WU S362SB Revolver:
Chapter 17, Transporter 08 – The container is inside the Transporter 08 base.

Secondary Weapon Holder:
Chapter 17, Transporter 08 – In the same container as the WU S362SB Revolver.

44 Magnum Standard Rounds:
Chapter 17, Transporter 08 – In the same container as the WU S362SB Revolver.

Protective Helmet:
Chapter 21, Between Transporter 02/03 – The container is on the river, near the road leading from the Clear Zone to Transporter 03.

Combat Machete:
Chapter 21, Between Transporter 02/03 – In the same container as the Protective Helmet.

Cold Weather Vest:
Chapter 21, Northeast of Transporter 03 – The container is inside the house up the hill from Transporter 03 guarded by Watchers.

LRR Concealment (Sleeves):
Chapter 21, Bridge Outpost – On the way to the main objective for Chapter 21, there is a house on the hill near the bridge. The container is inside the house.

Mortar:
Chapter 21, Bridge Outpost – In the same container as the LRR Concealment (Sleeves).

Recurve Bow:
Chapter 21, Inactive Outside Ruins 03 – After crossing the bridges in the far northeast corner of the FOB map, you will reach an outpost on the left with no transporter. The container is inside.

LRR Concealment (Upper):
Chapter 21, Outside Ruins 03 – In the same container as the Recurve Bow.

Ghillie Hood (Type 1):
Chapter 21, Ruins 03 – Go to the upper floor of Ruins 03 to reach a section accessible from the balcony that is blocked off with a wooden barricade. Break through it to find a bunch of items and the container.

Shoulder Hoodie:
Chapter 21, Ruins 03 – In the same container as the Ghillie Hood (Type 1).

Small Disc Case:
Chapter 21, Ruins 03 – The container is near the blocked front door of Ruins 03. Use the exterior stairs to find the 'normal' back door entrance.

Small Gadget Sling:
Chapter 21, Ruins 03 – In the same container as the Small Disc Case.

Flame Bar:
Chapter 22, Transporter 06 – The container is inside one of the Transporter 06 base interiors.

Plated Ski Mask:
Chapter 22, North of Transporter 06 – The container is sitting near a structure left of the river when traveling north from Transporter 06.

Heavy Sledgehammer:
Chapter 22, North of Transporter 06 – In the same container as the Plated Ski mask.

Urban Armour (Upper):
Chapter 22, Transporter 07 Cave – The container is in a cave near the Transporter 07 mining camp.

Flame Trap:
Chapter 22, Transporter 07 Cave – In the same container as the Urban Armor (Upper) recipe.

Armour-Piercing Spear:
Chapter 22, Transporter 07 – The container is in the Transporter 07 outpost.

Spiked Bat:
Chapter 22, Transporter 07 – In the same container as the Armour-Piercing Spear.

Light Protective Helmet:
Chapter 22, Transporter 04 – On the path to Ruins 03, stay to the right side to reach a rocky area with the container guarded by Grabbers.

Urban Armour (Lower):
Chapter 22, Ruins 03 – The container is on the ground floor exterior on the opposite side of the mansion, to the left of the 'front' door.

Urban Armour Gauntlets:
Chapter 22, Ruins 03 – In the same container as the Urban Armour (Lower) recipe.

C-4:
Chapter 22, Ruins 03 – The container is in the Memory Board outpost, north of Ruins 03.

Rib Cage Vest:
Chapter 22, Outside Transporter 04 – The container is in a small tent located southwest of Transporter 04.

Small Flame Arrow Special Quiver:
Chapter 22, Outside Transporter 04 – In the same container as the Rib Cage Vest.

Gettng S-Rank on Hard Mode:
The only way that you can achieve this rank on the Hard difficulty setting is by doing the following with a well-coordinated team.

1 player must be interacting with the digger and speeding it up the entire time.

2 players defending the digger.

1 player completing side-quests early, then returning to defend the digger.

Unlock Post Game:
When you have completed a Wormhole Digger defense in the Base Camp you will unlock the post game. To start the game just start the digger and begin defending it.

Unlock Bonus Character Classes:
Once you have completed the campaign entirely you will be able to unlock four new classes. To unlock them you must access the final memory board located in a small village north of Ruins 03 in the FOB map. Note: If you use the Walker Gear marker located at Ruins 03 you will be able to find it easier.

Assault:
Close-quarters combat specialist.

Jaeger (Hunter):
Marskman specialist.

Medic:
First aid and support specialist.

Scout:
Infiltration and maneavers specialist.

Gather Materials Quicker:
Get the 'Quick Hands' skill early on in the game as it allows you to gather materials quicker, this means you will be spending less time being idle and more time moving towards your objective.

Level Up Fast in Multiplayer:
The best method of leveling up your character and securing a decent stockpile of Kuban energy becomes available once you have unlocked the ability to join multiplayer matches from the Staging Area. Competing in these Multiplayer matches will also enable you to earn a substantial amount of items and materials which will ensure that you do not run out of crafting supplies.

Chrysalis Boxes:
Make sure you keep an eye out for Chrysalis boxes coated in Kuban crystals while exploring Dite as they contain unique items and upgrades for your gear.

Search for Scrap:
Make sure you take the time to search the area around Teleporters or Diggers as the scrap piles that surround each of them often contains valuable materials.

Easy Food and Water:
If you go to the base of operations and join an online lobby you will instantly be able to increase your food and water by 25% simply by entering and leaving it.

Bomber Zombies:
Shooting Bomber Zombies causes them to detonate and damage or destroy your traps and fences. One way you can prevent this from happening is to shoot them from long range in the legs so it trips them up before they reach your defences.



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