Nom du fichier : Expedition Zero Cheat Codes - Auteur : DAV - [PC] |
Cheat Codes: ------------ Submitted by: David K. All 9 Pieces of Suit Gear Guide: -------------------------------- Written By SequentialGamer A guide on getting all the pieces of upgrades to your suit. They make the game much easier so make sure to get them early! -=Foreword=- So youve started playing Expedition Zero but youre finding it difficult. Youre freezing to death, your battery runs out, you most too slow. If thats happening to you then its likely that youre under-equipped. So let me show you how to craft equipment that will help you survive longer. After you finish the prologue youll get access to the forest location. Therell be a whole bunch of gear that you can craft near the first camp you come across. Make sure you get all of it because itll make the game much easier to play. -=Backpack upgrade=- In the starting area you crafted a headlamp. In the first camp you come across youll find a similar crafting bench that will allow you to craft a bigger backpack. You should upload the first anomaly you find at the centre of the camp because itll give you the locator that you can use to find other anomalies. Make sure youre diligent in looting scrap because youll need every all of it. The backpack is not critical to get right now but it does help you carry more loot so its worth spending the resources to get it immediately. -=Suit Insulation and Gas Mask=- I recommend going on the southern road first. The biggest issue you have is the cold. Once you get cold enough youll lose health and eventually die. So addressing that first is the number one thing you need to do. Follow the southern road and eventually youll run into a roadblock and a big searchlight. Just beyond that theres a big Warehouse that has another crafting bench. The Suit Insulation allows you to stay warmer longer. It doesnt take any power or any resources so you should go for this as soon as possible and you wont need to rely on fires as much. The gas mask can be crafted at multiple locations so you might want to hold off on crafting it to save for better gear. But eventually you should get it because the figures that attack you use gas attacks and theres gas fields blocking access to other areas. -=Heat Harness=- Another thing you can get to keep warm is the Heat Harness. It draws power from you battery to keep you warmer once your heat drops to about 70%. The way to get it is to go north north east from the Warehouse. You can use the Locator to head in the right direction because you can also find another anomaly nearby. Youll reach a church and see a bunch of ghostly figures. The crafting bench is in the rear of the church and itll allow you to craft the Heat Harness. -=Recuperator=- The recuperator provides a small amount of constant battery recharge. Its primary purpose is to reduce how much battery you use but if youre using nothing it lets you recharge a small amount so its very useful in an emergency. Use the locator from the church and itll lead you towards an Abandoned Farm. The crafting workbench can be found in the barn and itll allow you to craft the Recuperator. -=Extended Battery=- Theres a small spur heading north from the central road. Youll come across a set of tents and beyond them theres a lit area with a crafting bench. You can craft the extended battery. This doubles your capacity and allows you to run all the gear weve crafted for longer. Very useful to have. -=Distance Meter=- From the starting camp head north. Its a bit of a trip so you should make sure you have all the gear Ive mentioned so far. Go north until you reach a Y intersection and take the right spur. Itll take towards a set of concrete pipes and part of a massive concrete structure. Search all the containers and the concrete pipes. Use the locator and keep heading north. Eventually youll come across the shelter. Theres a house on top but theres also a basement below. In the basement youll find a crafting bench thatll allow you to make the Distance Meter. Basically this is a scope that also lights up things in the distance. Useful when youre trying to spot the enemies in the trees. The only downside is that you cant equip both the headlamp and the distance meter at the same time. You can also craft the Extended battery and gas mask if you havent already. The gas mask also goes on the headlamp slot so its best to equip it only when theres a gas hazard around. -=Exoskelleton=- This requires a lot of resources, particularly the scarcer electronics, so Ive left this until last. But you can get it any time if you have 40 electronics. Take the southern road from the starter camp. Look for the green light to the left and go down that clear path until you come across an unmarked building. Inside therell be a crafting bench with the exoskelleton recipe. Once youve equiped it youll be able to move noticeably faster as long as you have battery though it doesnt seem to drain a lot of power. -=Final comments=- So basically its best to do a loop starting with the southern warehouse and going around northwards because the insulation is so important and the nearby areas have some of the important gear you can get. Once youve done enough scavenging to get all the gear youll be in a much better position to avoid freezing to death and you should have the equipment to move into more dangerous areas. Good luck and have fun! |
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Mise à jour : 2022.12.05 |
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