Sea of Stars Cheat Codes

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Sea of Stars Cheat Codes
Nom du fichier : Sea of Stars Cheat Codes - Auteur : DAV - [PC]

Sea of Stars Cheat Codes

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Sea of Stars

Cheat Codes:
------------
Submitted by: David K.

How Does the Parrot Actually Work:
----------------------------------
It works on the world map, on the boat or simply by selecting
map in the menu.

Just ping while selecting any islands or area.

Parrot should tell you if there something left a treasure or fish
or rainbow counch.

-=Little tip=-
If there an exclamation point at the end of the name of an area
that mean you got everything.



Tips for Newcomers:
-------------------
You’ll see that Knight requires the least amount of notches to get their
turn (3 notches = 5 icons or something, or 3 + 3 + 3, or 4 + 3) and can
deal strong crown/bulwark damage, but are easily blocked by any bulwark
from actually securing the KO. However, due to acting so quickly they can
level up and possibly just bomb spam your victory.

Mages require the most amount of notches, but are powerful by being able
to deplete bulwarks easily and hit the crown irregardless of bulwark,
twice if they have none. Easily the best unit in the game due to its
availability.

The other 4 heroes have a moderate amount of notches to act.

Archers have high crown damage but weak bulwark damage, but can shoot
over any bulwarks that are 2 or lower.

Engineers have low crown damage but high bulwark damage to wall out Archers
and Knights and can raise the bulwark with each action, but are moreso
favorable for the enemy.

As is, you’re looking at a Mage > Engineer (beats itself) > Archer & Knight
advantage system.

Priests can heal your HP and reduce the notches on your hero, being another
good pick.

Assassin you’ll get last, and is obnoxious to deal with. They’ll deal true
crown damage regardless of bulwark and delay your heroes from even acting,
which is bad because the enemy acts before you do, so you can be robbed of
your turns if focusing on just one hero if RNG really hates you (it will).
Pair this with a Priest and they’ll just keep getting turns, leveling up to
gold, and when they level up as gold rank they’ll deal more true crown damage
via bombs.

So now it’s looking like Priest -> Mage & Assassin -> Engineer (beats itself)
-> Archer & Knight kind of advantage system, as healing is the only way to
deal with enemy Mages and Assassins. Counter your enemy accordingly. Knight
& Archer aren’t irredeemable, as their high firepower can out DPS those first
3 roles (Priest, Mage, Assassin) if the enemy has a pairing between them (and
you set up bulwarks against the Mage), so experiment for what works best for
you.



Tip for Moonerang:
------------------
Timing the first 5-6 bounces is easy, press the button when it’s visually
near Valere.

After that, I’ve found it’s much easier to press the button when you hear
the ‘thud’ sound of it hitting a target.

There’s a clearer rhythm, and when the moonerang is travelling faster,
Valere’s animation lasts long enough to cover the travel time.

The only difficulty is having 3+ enemies at significantly different distances.
Happy mooning!

Vue : 636 fois
Mise à jour : 2023.09.30



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