Name of the file: Eden's Last Sunrise Cheat Codes - Author: DAV |
Cheat Codes: ------------ Submitted by: David K. Random Tips: ------------ Written by By MonkeyMo * The advisors on the map screen can give useful tips. You can cycle through them by clicking the speech bubble. * You can undo moves, so long as you dont stop on a pickup or perform an action. Useful for when youre trying to get in range, but dont know how close you need to be. * Even if you dont want or plan on using custom recruits, you should make a few anyway. Customs can be used for Dispatch fodder so the main cast doesnt have to be preoccupied. Your first custom will also give you a load of starter gear which may help early game. * Youll struggle with weapons for a while, but hang in there. Youll be swimming in weapons by the end of this. Keep an eye out for Battles and Dispatches that give weapons as rewards. * Even if you dont care about a certain character, you should do their Social Scenes anyway since theyll give you gear, and unlock a new ability. Hey, you might even end up liking them? * Yes, 85% shots can miss. * Dont bother upgrading the starter weapons; they can only be upgraded to level 3. Power through and save your money for upgrading the weapons you get later that can go up to level 5. * Consumables are refreshed after every battle; they are not one-time use. Level a Journeyman if you really like using Consumables! * Bring a healer every fight or youll regret it. Healers include: Medic, Geneticist, Journeyman, Miasmatist * Training is a quick and easy way to level up skills, which are needed to unlock classes and perform better at Dispatch missions. Boot Camp is used to level up lower level units in your roster. * No matter how much you try, you cannot rotate the camera. * Continuously click the XL or XS buttons on the custom character screen for a surprise. * Tile effects do not stack and will overwrite one another (ie Cant stack Freeze with Havoc. It has to be one or the other). * Summonable guest units such as the Drone, Wisp, Ally can serve as great distractions when outnumbered. * The ranged Close Quarters penalty only applies when within 2 tiles of the unit. Standing 3 tiles away should be optimal. * Status effects stack, so long as theyre from different sources. (ie: Inflicting Pain from two Concentrated Shots wont work, but Fire Strike will stack with Concentrated Shots Pain DoT) * Both the main class and subclass will earn Mastery, but the subclass earns it slightly slower. * Unlocking a class will give you complimentary Mastery to help you get started with it, depending on what level the character is. The cap is 1000 free Mastery at level 20 * Attacking from the side or back inflicts greater damage and accuracy. Be sure to protect your back and sides as well! * Be sure to face enemies after ending your turn to make it harder for them to attack from the side or back. * The Pain status effect and tile effects cannot eliminate a unit. They will be left with 1 HP. * You dont have to spend all your AP every turn. Ending your turn with some left will give a boost to the units turn order, letting them act sooner. * You cant back out if you choose to End Turn+Defend. Be sure youre committed before you select * Buying all 18 abilities for a class will give them 1 additional AP, giving them 7/8 AP in total. Buying all subclass abilities will not grant another AP. * A Reaction icon blinking yellow above an enemy indicates that attack will trigger their Reaction. If it blinks red, then their Reaction will kill your unit. (Provided the enemy survives the attack) * Everyone gains equal rewards from Battles and Dispatches, no matter how well they perform. Dont worry about grinding kills on certain squadmates; everyone is rewarded the same. |