Half-Life: MMod Cheat Codes - Trainers City - Cheats & Soluces -




Name of the file: Half-Life: MMod Cheat Codes - Author: DAV

Half-Life: MMod

Cheat Codes:
------------
Submitted by: David K.

Half-Life: MMod Complete Guide:
-------------------------------
Written by Gloveman

This Guide will walk you through Half-Life: MMod, how to get to
any point in the game, any weapon, item, and console commands.

-=Intro & Story=-
Developed by Gunship MK 2, MMod is a free, fan made modification for
Half-Life aiming to refine player's arsenal and further expand player's
combat options. Featuring AI tweaks, VFX and SFX overhaul in spirit of
original, additional weapon functionality and bug fixes, while keeping
most changes optional.

Half-Life follows Theoretical Physicist Gordon Freeman as he arrives
late to Sector C Test Facilities for an experiment. The test goes wrong
causing dimensional beings to flood the Black Mesa Research Facility
killing and turning personnel into Zombies while fighting off the
Military to escape and survive as he makes his way to Lambda Complex
on the other side of the Facility to close the portal and save Earth.


-=MMod Features=-
MMod includes some exclusive features such as Legs, Viewbob, viewroll,
weapon attachments and so forth.

The settings menu has most of the MMod features for textures, fov, legs etc

* Weapons
- Crowbar: Middle-mouse button performs a charge attack like the Wrench
- Glock: Middle-mouse adds/removes a Silencer
- Revolver: Middle-mouse adds/removes the laser sight
- MP5: Middle-mouse adds/removes the Silencer
- Hivehand: Middle-mouse launches a Hive grenade

-=Commands=-
Code Effect
---------------------------------------------------------------
sv_cheats 1 - Enables Cheats
God - Invincibility
Noclip - Fly through walls
Impulse 101 - Gives all weapons
Impulse 102 - Gives the HEV Suit
Impulse 200 - Removes Items
Notarget - NPC's ignore you
Maps - Shows list of maps
map [map name] - loads the desired map
Note you will load with no weapons or suit
Restart - restarts the current map
Disconnect - Ends your SP or MP session
Developer 1 - Enables Dev mode / 0 disables
Dev_overview 1 - Enables top down view of the current map / 0 disables
fps_override 1 - Overrides the FPS limit / 0 disables
fps_max - Lets you set the FPS limit
give weapon_ - Gives weapon of choice
give item_ - Gives item of choice
Chase active_1 - Thirdperson over the shoulder / 0 disables
Thirdperson - Play in Thirdperson!
Firstperson - Play the default perspective
Default_fov - Set Viewmodel Distance
(Default is 90, while 106 is the correct Ratio for 16:9-1080p.
I reccomend 110 for 1440p)
hud_draw 1 - Turns on HUD while 0 turns it off

violence_agibs 1
violence_ablood 1
violence_hblood 1
violence_hgibs 1

These 4 can enable the Violence and Blood for NPC's. 0 Disables it


-=Windowed Borderless=-
To play Half-Life in Windowed Borderless:
* Half-Life -> Properties -> Launch Options
-windowed -noborder
* After this, launch the game and enjoy!
* This also works for all GoldSrce and Source games like Sven Co-op or Team Fortress 2.

-=Texture Filtering=-
To achieve the OG 1998 Textures (which are the better way to play Half-Life) simply
type this into the console

"gl_texturemode gl_nearest"

To keep it consistent, create a userconfig.cfg file with this and place it into the
"valve" folder inside your Half-Life Directory. Keep a backup in case you want to remove it.

-=Filtered=-
* To play the Default Steam way put this instead
"gl_texturemode gl_linear_mipmap_linear"


==Chapters==
-=Uplink
hl1demo1
hl1demo2
hl1demo3

-=CH0 - Hazard Course
t0a0
t0a0a
t0a0b
t0a0b1
t0a0b2
t0a0c
t0a0d

-=CH1 - Black Mesa Inbound
c0a0
c0a0a
c0a0b
c0a0c
c0a0d
c0a0e

-=CH2 - Anomalous Materials
c1a0
c1a0d
c1a0a
c1a0b
c1a0e

-=CH3 - Unforseen Consequences
c1a1a
c1a1f
c1a1b
c1a1c
c1a1d

-=CH4 - Office Complex
c1a2
c1a2a
c1a2b
c1a2c
c1a2d

-=CH5 - "We've Got Hostiles"
c1a3
c1a3a
c1a3b
c1a3c
c1a3d

-=CH6 - Blast Pit
c1a4
c1a4k
c1a4b
c1a4f
c1a4d
c1a4e
c1a4i
c1a4g
c1a4j

-=CH7 - Power Up
c2a1
c2a1a
c2a1b

-=CH8 - On A Rail
c2a2
c2a2a
c2a2b1
c2a2b2
c2a2c
c2a2d
c2a2e
c2a2f
c2a2g
c2a2h

-=CH9 - Apprehension
c2a3
c2a3a
c2a3b
c2a3c
c2a3d
c2a3e

-=CH10 - Residue Processing
c2a4
c2a4a
c2a4b
c2a4c

-=CH11 - Questionable Ethics
c2a4d
c2a4e
c2a4f
c2a4g

-=CH12 - Surface Tension
c2a5
c2a5w
c2a5x
c2a5a
c2a5b
c2a5c
c2a5d
c2a5e
c2a5f
c2a5g

-=CH13 - "Forget About Freeman!"
c3a1
c3a1a
c3a1b

-=CH14 - Lambda Core
c3a2e
c3a2
c3a2a
c3a2b
c3a2c
c3a2d
c3a2f

-=CH15 - Xen
c4a1

-=CH16 - Gonarch's Lair
c4a2
c4a2a
c4a2b

-=CH17 - Interloper
c4a1a
c4a1b
c4a1c
c4a1d
c4a1e
c4a1f

-=CH18 - Nihilanth
c4a3

-=CH19 - Endgame
c5a1


==USS Darkstar
-=CH1 - Intro
dsintro
zoology1
zoology2
zoology3

-=CH2 - Containment Breach
zoology4
zoology5

-=CH3 - Zoology
zoology6
zoology7

-=CH4 - Darkstar
zoology8
zoology9
zoology10

-=CH5 - Simgularity
zoology11
zoology12

-=CH6 - Lab Practicum
zoology13

-=CH7 - Escape Array
zoology14
zoology15
zoology16



===Weapons & Items
-=Weapons=-
* Crowbar - give weapon_crowbar
* Glock - give weapon_glock
* Revolver - give weapon_357
* MP5 - give weapon_mp5
* Shotgun - give weapon_shotgun
* Crossbow - give weapon_crossbow
* RPG - give weapon_rpg
* Gauss Rifle - give weapon_gauss
* Gluon Gun - give weapon_egon
* Hive Hand - give weapon_hornetgun
* Displacer - give weapon_displacer
* Grenade - give weapon_handgrenade
* Satchel Charge - give weapon_satchel
* Tripwire Grenade - give weapon_tripmine
* Snark - give weapon_snark

-=Ammo=-
* give ammo_9mmclip
* give ammo_357
* give ammo_glockclip
* give ammo_9mmbox
* give ammo_crossbow
* give ammo_Egonclip
* give ammo_gaussclip
* give ammo_9mmAR
* give ammo_RPGclip
* give ammo_buckshot
* give ammo_ARgrenades
* give ammo_mp5grenades

-=Items=-
* HEV Suit - give item_suit
* HEV Health - give item_healthkit
* HEV Battery - give item_battery
* HEV Long Jump Module - give item_longjump



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