Hadean Tactics Cheat Codes - Trainers City - Cheats & Soluces -




Name of the file: Hadean Tactics Cheat Codes - Author: DAV

Hadean Tactics

Cheat Codes:
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Submitted by: David K.

Tips and Tricks:
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In Act One or even Act Two, try to avoid question marks and focus on
collecting more cards – that’s key.

Divine feather + Vampire fairy: The Vampire fairy provides you with life
steal in the first two seconds of the game. When your hero is hit by a
card powered by divine feather, your health will be replenished. Temporary
units dying can also trigger philosophy stone, and it usually applies to
units of this level, which is quite powerful.

The charm of the mouse combined with dark sacrifice can directly kill one
unit of the opponent and give you over 1000 strength, which can basically
end the battle instantly. However, be careful not to have celestial units.

The celestial ability of Chancellor ensures that wander units do not die,
allowing you to bring a very large army.

Cards do not need to be played at the beginning of each turn; they can be
paused during the turn, especially in late-game high difficulty matches.
Some cards are better played midway through; for example, defensive cards
continuously decrease as you walk and incur damage. Observe who the enemy
has attacked before pausing to use defensive cards against them.

In particular, having multiple enchanters allows your magic to quickly
recover. Once it exceeds 100 points, it cannot accumulate further. Therefore,
wait until units have used their magic before playing cards so that you can
accumulate more magic.

Spike is very powerful and easy to win when paired with spicate.

Purgatory is always good.



Tips to Obtain Overcharged Achievement:
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Afterimage, get a small deck with it + let’s say holy water and you
will be over 15 in no time. You will need a custom hero for that though.
Basically, Afterimage + energy gain and card draft in a small deck and
it’s done. It would work with Thinking Ahead too. Also, the more
Afterimage cards you have the better.

Well, There will be a point where Afterimage will stack and you will be
gaining like 50 energy and more per holy water cast given there are 2
units there. OR you can stack afterimage a few times and use Thinking
Ahead which will be cast X times and give you X energy next turn which
easily can get over 15.

-=Bonus=-
Afterimage stacks rather fast if it is upgraded it is cast twice so 2 x 2
= 4 x 2 = 8 and so on. With a small deck you can stack into the hundreds.



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