Alien Hominid Invasion Cheat Codes - Trainers City - Cheats & Soluces -




Name of the file: Alien Hominid Invasion Cheat Codes - Author: DAV

Alien Hominid Invasion

Cheat Codes:
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Submitted by: David K.

Guide to Utilizing Fire Rate Effectively:
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Written by DesArch

Fire Rate’s stat values may appear low, but there is a reason why it may
seem a bit low at first glance. With the right build, this stat can make
powerful builds.

-=Introduction=-
Fire Rate is a powerful stat when used on the right weapon, as it can double
the DPS of certain weapons when stacked enough. Despite how powerful of a
stat it can be, it also comes with its own drawbacks. Making proper use of
this powerful stat can help deal more DPS and clear enemy waves or bosses
faster. That being said, on some weapons, maximizing fire rate can become
extremely difficult if done manually, so binding the shoot button to both
directions of the scroll wheel is recommended, although it will prevent you
from using charged attacks. Note that these are my observations with the stat.

-=Rough Fire Rate Mechanics=-
Fire Rate reduces the time inbetween uncharged shoot inputs or shots in an
automatic weapon by multiplying the interval between shots (abbreviated as i
in this guide) by the difference between 1 and the decimal value of a percent.
The formula seems like it is roughly this:

* i x (1 – fire rate)

Note that this stat does not affect time spent charging a charged shot.

Fire Rate on non automatic weapons seems to be capped at about 15 shots a
second, resulting in stacking the stat on both max tier boosts and a max
tier weapon on certain fast firing weapons not nearly as effective as running
a different stat in either the gun or one of the boosts.

Weapons cannot shoot again during the time the weapon is shooting a burst of
projectiles, so if a weapon’s fire rate is faster than its firing animation,
the extra fire rate will not affect it.

-=Fire Rate Interactions=-
Note: For weapons listed as Partially Benefits from Fire Rate, assuming the
player is using tier 9 or tier 10 equipment, this means that better results
are likely had if the player has either one of the boosts or the weapon itself
have a different DPS, survivability, or mobility improving stat instead of
fire rate, while the weapon and the other boost still runs fire rate. Results
may vary on lower tier equipment.

Fire Rate interacts with different weapons in different ways. Sometimes a
weapon can maximize all the fire rate bonuses, sometimes it will work on a
weapon up to a certain point, sometimes it will only be impacted by fire rate,
and sometimes it is completely unaffected by any fire rate modifiers.

Here is a list detailing how weapons are affected by fire rate.

-=Completely Benefits from Fire Rate=-
* Acid Shot
* Collider
* Combustor
* Cryoshot
* Human Minigun
* Lightning Gun
* Megashot
* Mothership Issue
* Repeater
* Sawed Off

-=Partially Benefits from Fire Rate=-
* Dual Laser
* Energy Knife
* Spreadshot

-=Only Affected by Negative Fire Rate=-
* BB Gun/Bee Gun

-=Unaffected by Fire Rate=-
* Alien Blaster
* Irradiator
* Human Machine Gun
* Photon Gun
* Six Chambers/Revolver

-=Build Suggestions=-
Fire Rate has very good synergy with Crit on Hit%, as Fire Rate makes you do many
hits, letting you get more value out of crit per hit. I recommend combining Fire
Rate with other damage improving options, such as Double/Triple Bullet, Damage/
Robot Damage, and Reload Speed/Magazine Size (when applicable) for boss damage,
and/or more survivability outside of bosses, such as objective heal, life steal,
dodge bullet regen, or defense.



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