Name of the file: Star Wars: Battlefront (2015) - PS4 - Author: ANO |
Unlock Blasters: Reach the indicated level to unlock the corresponding blaster for the listed price. DLT-19 Level: 3 Price: 550 credits DH-17 Level: 3 Price: 550 credits RT-97C Level: 5 Price: 1,250 credits A-280C Level: 8 Price: 1,550 credits E-11 Level: 8 Price: 1,550 credits CA-87 Level: 8 Price: 1,550 credits T-21 Level: 10 Price: 2,500 credits SE-14C Level: 14 Price: 2,500 credits EE-3 Level: 17 Price: 2,500 credits T-21B Level: 21 Price: 2,500 credits DL-44 Level: 25 Price: 2,500 credits Star Cards and Charged Star Cards: Reaching the indicated level will unlock the corresponding card for the listed price. Barrage (Star) Level required: 24 Initial price: 4,000 credits Upgrade price: 7,000 credits Effect: Shoot a volley of three grenades which detonate upon impact. Bowcaster (Star) Level required: 32 Initial price: 4,000 credits Upgrade price: 7,000 credits Effect: Shoot up to five explosive bolts. Cooling Cell (Charged Star) Level required: 7 Initial price: 2,200 credits Upgrade price: 9,000 credits Effect: Extends a blaster's overheating duration. Cycler Rifle (Star) Level required: 28 Initial price: 4,000 credits Upgrade price: 7,000 credits Effect: Eliminates enemies at long range and can penetrate shields. Explosive Shot (Charged Star) Level required: 18 Initial price: 2,200 credits Upgrade price: 9,000 credits Effect: Charges a blaster to fire explosive rounds for about ten seconds. Flash Grenade (Star) Level required: 20 Initial price: 4,000 credits Upgrade price: 7,000 credits Effect: Grenade temporarily blinds enemies and impairs their hearing. Focus Fire (Charged Star) Level required: 7 Initial price: 2,200 credits Upgrade price: 9,000 credits Effect: Greatly enhances the accuracy of any Primary Blaster for about teb seconds. Homing Shot (Star) Level required: 11 Initial price: 4,000 credits Upgrade price: 7,000 credits Effect: Locks on an enemy soldier and follows him around the map; user is vulnerable while aiming. Impact Grenade (Star) Level required: 6 Initial price: 2,200 credits Upgrade price: 7,000 credits Effect: Detonates as soon as it makes contact with any solid object. Ion Grenade (Star) Level required: 4 Initial price: 600 credits Upgrade price: 7,000 credits Effect: Grenade does not affect enemy soldiers, but is very effective against vehicles, shields, and droids. Detonates when a vehicle enters it's blast radius. Ion Shot (Charged Star) Level required: 7 Initial price: 2,200 credits Upgrade price: 7,000 credits Effect: Change Primary Blaster's ammo to Ion Bolts, which have same effects as the Ion Grenade. Ion Torpedo (Star) Level required: 9 Initial price: 3,000 credits Upgrade price: 7,000 credits Effect: Similar function to an Ion Grenade. Jump Pack (Star) Level required: 16 Initial price: 4,000 credits Upgrade price: 7,000 credits Effect: Make large jumps to reach inaccessible areas. Personal Shield (Charged Star) Level required: 22 Initial price: 2,200 credits Upgrade price: 9,000 credits Effect: Shield which blocks all energy weapon damage. Pulse Cannon (Star) Level required: 6 Initial price: 2,200 credits Upgrade price: 7,000 credits Effect: Long range blaster with damage based on charge time. Scan Pulse (Charged Star) Level required: 13 Initial price: 2,200 credits Upgrade price: 9,000 credits Effect: Reveal all nearby enemies on mini-map. Scout Pistol (Star) Level required: 4 Initial price: 600 credits Upgrade price: 7,000 credits Effect: Two-shot burst pistol that is best at short range. Smoke Grenade (Star) Level required: 13 Initial price: 4,000 credits Upgrade price: 7,000 credits Effect: Create a smoke screen which greatly impairs vision. Thermal Detonator (Star) Level required: 2 Initial price: 100 credits Upgrade price: 7,000 credits Effect: Grenade that is specifically useful against enemy players. |