Nom du fichier : Evolve - Xbox 360 - Auteur : ANO - [XBOX360] |
Assault The Assault class have Personal Shield as a class ability. It has a cooldown of 30 seconds and a duration of 10 seconds. Loadouts of each Assault character are as follows. Markov: Lightning Gun, Assault Rifle, Arc Mines, Personal Shield. Hyde: Flamethrower, Minigun, Toxic Grenade, Personal Shield. Parnell: Combat Shotgun, Multifire Rocket Launcher, Super Soldier, Personal Shield. Elite wildlife buffs During a match, you will encounter creatures marked with a "+" icon over their heads. Kill those creatures to get certain buffs. These buffs act as Perks and work for both Hunters and Monsters. Armadon Both Hunters and Monsters gain 35% damage resistance. Does not affect shield or armor. Basking Cephaladon Monsters get 100% increased Feeding Speed. Hunters get some sort of wildlife-repellent. Blitzleopard Provides increased jumping altitude to Hunters. Grants 50% increased Climbing Speed to Monsters. Canyon Strider Provides 35% increased movement speed to both Hunters and Monsters. Crowbill Sloth Provides 35% increased damage output to both Hunters and Monsters. Mammoth Bird Provides 50% reload speed and the ability to switch quickly to Hunters. Provides all abilities receive 50% decreased cooldown time to Monsters. Marsh Strider Provides 35% increased movement speed to both Hunters and Monsters. Megamouth Provides additional speed when executing Stealth Pounce for Monsters. Hunters receive decreased cooldown time for special ability. Nomad Hunters receive decreased recharge time for the Jet Pack. Monsters receive special ability cooldown reduction time. Obsidian Grub Hunters cannot be knocked down. Monsters regenerate armor much faster. Reaver Hunters spend 35% less fuel while flying. For Monsters, scared birds do not alert the Hunters. Spotter Hunters get the ability to see the outlines of creatures within a radius of 50-meters. Monsters, they receive 200% increased smell range within a radius of 100-meters. Steamadon Both Hunters and Monsters cam slow an opponent for one second after being shot at. Tyrant Both Hunters and Monsters will regenerate HP over time. Venomhound Adds Poison Damage to the attack delivered by the Monsters and Hunters. Hunters and monsters Complete the indicated task to unlock the corresponding hunter or monster. Hunter or Monster How to unlock Abe Complete the Tier 1 Character Mastery Requirement for Griffin. Bucket Complete the Tier 1 Character Mastery Requirement for Hank. Cabot Complete the Tier 1 Character Mastery Requirement for Bucket. Caira Complete the Tier 1 Character Mastery Requirement for Lazarus. Griffin Complete the Tier 1 Character Mastery Requirement for Maggie. Hyde Complete the Tier 1 Character Mastery Requirement for Markov. Kraken Complete the Tier 1 Character Mastery Requirement for Goliath. Lazarus Complete the Tier 1 Character Mastery Requirement for Val. Parnell Complete the Tier 1 Character Mastery Requirement for Hyde. Wraith Complete the Tier 1 Character Mastery Requirement for Kraken. Map effects As the Monsters try to destroy Shear Colonists during Evacuation, certain map effects will be available in each round. If the Monsters win the first round, a map effect that is beneficial to them will be present in the next round, and vice versa. Hunter benefits Armored Turrets Available on: Colonial Water & Power, King’s Fort, New Calico, Salveron Industries Effect: Only appears in Defend Mode if Hunters win the previous round. They are very strongly armored against the Monster and its minions. Attack Drones Available on: The Dam, Wraith Trap Effect: Search the map and damage the Monster. Birds Available on: Distillery, MedLab, Refueling Tower, Weather Control Effect: Fly across the map and reveal the Monster’s location for the Hunters. Cargo Ship Available on: Aviary, Fusion Plant, Rendering Plant, Weather Control, Wraith Trap Effect: Reveals the Monster’s location for the Hunters. Clear Skies Available on: Aviary, Fusion Plant, MedLab, Refueling Plant Effect: Predators go into hiding. Colonists Available on: Barracks, Refueling Tower, The Dam, Wraith Trap Effect: Two Colonists join your team and hunt down the Monster. Ebonstar Ally Available on: Orbital Drill, Rendering Plant, The Dam Effect: Ebonstar Allies soldiers fight alongside the Hunters. They appear after the Hunters help defend the Barracks. Fair Weather Available on: Armory, Barracks, Distillery, Orbital Drill, Rendering Plant, The Dam, Weather Control, Wraith Trap Effect: Negates all harmful weather effects and provides natural lightning. Forcefield Available on: Armory, Barracks, Rendering Plant, Wraith Trap Effect: Confined space marked by large transparent blue walls in which the Monster gets trapped. The Forcefield shrinks gradually, allowing the Hunters to deal additional damage to the Monster. MedBays Available on: Aviary, Distillery, Weather Control Effect: Distributed by the MedLab and allow Hunters to heal and remove strikes. Scent Masking Available on: Aviary, MedLab Effect: Negates the Monster’s ability to smell and locate the Hunters. Sentry Guns Available on: Refueling Tower, Weather Control, Wraith Trap Effect: Deployable weapons that attack the Monster and its minions. Space Laser Available on: Barracks, Rendering Plant Effect: Vright-red laser targets the Monster from above and does large amounts of damage. Teleport Gates Available on: Armory, Fusion Plant, Refueling Tower, Rendering Plant, The Dam Effect: Small amount of bright-blue Teleport Gates appears on the map. Stepping inside one them sends the Hunters to a central location. Monster benefits Armored Minions Available on: Colonial Water & Power, King’s Fort, New Calico, Salveron Industries Effect: Opposite of Armored Turrets and only appear in the last round of Evacuation if the Monster won the fourth round. Grants additional armor to minions. Canyon Striders Available on: Barracks, Orbital Drill, Refueling Tower, The Dam, Wraith Tap Effect: Adds extra Canyon Striders on the map, allowing the Monster to feed more frequently and gain two-bars energy per kill. Carnivorous Plants Available on: Aviary, MedLab, Refueling Tower Effect: Carnivorous plants spawn, making the Hunters' movements more dangerous. Ebonstar Corpses Available on: Orbital Drill, Rendering Plant, The Dam Effect: Corpses provide additional energy for the Monster. EMP Available on: The Dam, Wraith Trap Effect: Prior to an EMP strike, a small yellow circle appears on the ground. If a Hunter is caught in it, he or she cannot use their Class Ability temporarily. Falling Satellite Available on: Barracks, Rendering Plant Effect: A satellite is destroyed, sending parts falling. If a Hunter gets hit, he or she receives massive damage. Hostile Wildlife Available on: Aviary, MedLab Effect: Wildlife drink contaminated water and attack Hunters aggressively. Man-Eating Eels Available on: Armory, Barracks, Rendering Plant, Wraith Trap Effect: Eels attack Hunters and are friendly to the Monster. Mutated Plants Available on: Aviary, Distillery, Weather Control Effect: Mutated Plants attack the Hunters and give health to the Monster. Phantoms Available on: Distillery, MedLab, Refueling Tower, Weather Control Effect: Phantoms target the Hunters from above and deal serious damage. Radioactive Clouds Available on: Refueling Tower, Weather Control, Wraith Trap Effect: Toxic-green gas deals damage to Hunters as they walk through it. Second Monster Available on: Aviary, Fusion Plant, Rendering Plant, Weather Control, Wraith Trap Effect: Miniature monster follows the primary Monster and attacks the Hunters on sight. Storms Available on: Armory, Barracks, Distillery, Orbital Drill, Rendering Plant, The Dam, Weather Control, Wraith Trap Effect: Simple weather change that makes it slightly more difficult to locate the Monster. Teleport Rifts Available on: Armory, Fusion Plant, Refueling Tower, Rendering Plant, The Dam Effect: Teleport the Monster to different locations across the map. Medics Medics have Healing Burst as a class ability. It has a cooldown of 22 seconds, a maximum radius or 15 meters, and provides 350 HP of effective healing. Loadouts of each Medic character are as follows. Val: Armor-Piercing Sniper Rifle, MedGun, Tranquilizer Gun, Healing Burst. Lazarus: Silenced Sniper Rifle, Lazarus Device, Personal Cloak, Healing Burst. Caira: Napalm Grenade Launcher, Healing Grenade Launcher, Acceleration Field, Healing Burst. Trappers Trapper have Mobile Arena as a class ability. It has a cooldown of 60 seconds, a duration of 60 seconds, and a radius of 50 meters. Loadouts of each Trapper character are as follows. Maggie: Machine Pistol, Harpoon Traps, Pet Trapjaw, Mobile Arena. Griffin: Gauss SMG, Harpoon Gun, Sound Spikes, Mobile Arena. Abe: Custom Shotgun, Stasis Grenades, Tracking Dart Pistol, Mobile Arena. Various Achievements Complete the following achievements to unlock Microsoft Gamerscore points. Achievement How to unlock 12-Sided Die (90 points) Reach Elite status on all Hunters. Apex Predator (85 points) Achieve rank 40. Award Addiction (20 points) Obtain 25 unique Awards. Basic Training (10 points) Complete the Hunter's Tutorial. Beat Them All (10 points) Win a match in all online game modes. Bone Jockey (10 points) Win a match while having spent most of the time in the air outside of the Tutorials. Cardboard Tier (10 points) Complete the Monster's Tutorial. Classless (25 points) Win a match without using your Class Ability. Cockroach (30 points) Kill the Monster while incapacitated outside of the Tutorials. Collect Them All! (30 points) Unlock All The Hunters And Monsters. Counter Strike (5 points) Attack a Hunter within 15 seconds of them deploying in Hunt outside of the Tutorials. Darwinism (30 points) Win a match without losing any health as a Monster outside of the Tutorials. Death From Above (10 points) Kill the Monster while in mid-air outside of the Tutorials. Death to Tyranny (5 points) Rescue a teammate from a Tyrant outside of the Tutorials. Equal Opportunity Hunters (5 points) Win a match with half of the team as the opposite sex outside of the Tutorials. Evolution Mania! (5 points) Evolve to Stage 3 as a Monster 25 times outside of the Tutorials. Get Off My Planet (25 points) Win Evacuation as a Monster. Got A Gold Star (20 points) Earn Gold in the Hunter Tutorial. Gotcha! (5 points) Sneak pounce the final living Hunter to end a match outside of the Tutorials. Helping Hand (10 points) Revive 25 incapacitated Hunters outside of the Tutorials. Hotswapaholic (5 points) Do damage to the Monster with every class in a match. I Live Redux (5 points) Incapacitate, hotswap, and revive yourself. If It Bleeds (15 points) Win 25 matches in Hunt. Inconceivable (15 points) Kill the Monster without taking any damage outside of the Tutorials. Instant Artist (5 points) Create a Badge in the Profile Badge creator. Invincible (25 points) Win a match in under 2:05 minutes. Knock-Knock (15 points) Win 25 matches in Defend. Left For Dead (5 points) Incapacitate a Hunter and leave them to bleed out outside of the Tutorials. Mano A Monster (20 points) Kill a Stage 3 Monster while being the only Hunter alive outside of the Tutorials. Massacre (20 points) Kill an entire Hunter team as a Stage 1 Monster. Mud Monster (20 points) Win a match having spent most of your time in Sneak outside of the Tutorials. Natural Selection (20 points) Complete an entire Evacuation campaign without dying. Ninja Time! (5 points) Kill a Hunter without taking any damage outside of the Tutorials. Payback Time (15 points) Win 25 matches in Nest. Premade (20 points) Win a round of Hunt while in a party of 4 players. Squerly (25 points) Achieve 95% or higher accuracy against predators in a match outside of the tutorials. Strategist (30 points) Watch all Tutorial Videos. Taste of Shear (25 points) Kill one of each creature on Shear outside of the Tutorials. Teacher's Pet (20 points) Earn Gold in the Monster Tutorial. Thank You (5 points) Watch the credits all the way through the end. The Hunter (30 points) Reach Elite status for a Hunter. The Monster (30 points) Reach Elite status for a Monster. Three of a Kind (90 points) Reach Elite status on all Monsters. Unbeatable (20 points) Win a match as a Monster without doing damage to the Hunters until Stage 3 outside of the Tutorials. Vegan Police (20 points) Win a match as a Hunter without killing any creatures. We're Not Assassins (15 points) Win 25 matches in Rescue. Wildlife Genocidist (10 points) Kill 1,390 wildlife outside of the Tutorials. With Our Powers Combined (25 points) Win Evacuation as a Hunter. |
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Mise à jour : 2015.04.17 |
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