Nom du fichier : Wayward Cheat Codes - Auteur : DAV - [PC] |
Cheat Codes: ------------ Submitted by: David K. Beginners Survival Guide: -------------------------- Written by Dub A guide on how to survive early on without spoilers. Useful if you feel like youre stuck or that youre constantly dying. -=Basic Survival Needs=- Welcome to Wayward! First and foremost, know that there is a tutorial that is packaged with the game. To access this, click the message stating “Welcome” on the bottom left of your screen. Itll teach you some of the basics, while simultaneously not teaching you some of the basics. Id recommend that, for the purposes of this guide, you use it, mainly for the purposes of familiarising yourself with the controls, how to craft items, and similar things. In addition, the journal/notes on the top of your screen that your character writes as you expose yourself to the dangers and goods of this world provide good but slightly cryptic hints that you need to take into account when traversing these lands. Itll have a big red sign on it when your character has experienced something new, so do keep tabs on this part of the screen. -=The basics: Food, Water, and the dangerous Reputation mechanic=- The tutorial is capable of explaining the basics of getting food and water, however, it fails to explain a mechanic known as “Reputation”. In fact, following the tutorial blindly will likely result in your death as a result of this mechanic. Reputation is probably the main cause of death for newer players, once theyve managed to secure basic food and water. Essentially, cutting down trees, mining stone, killing peaceful creatures, as well as crafting combat-related equipment, will lower your reputation. Once the reputation is in the negative thousands, hostile creatures that you simply cannot defeat yet will frequent the surface. As such, until you have at least made a full set of armour (That is not the common bark armour), try to keep the reputation up in the positives. Do not unnecessarily excavate stone, or chop trees, as it will merely result in your eventual demise due to coyotes chasing you down in the night. Similarly, try to stay above ground, as the caves contain creatures, irregardless of your reputation, that you will not survive against without at least metal armour. In fact, you may even find it easier to sail to other islands before you slay the creatures of the depths. The question is, how do you generate food and water without lowering your reputation? That, I intend on answering right here. -=Food=- There are three main ways of generating food: * Hunting * Fishing * Farming Out of these three, the latter two will contribute positively to your reputation (Though if you hunt spiders or giant rats, you will also gain a reputation from these). To add to this, farming is dependent on what you manage to find on your island. It is very likely that farming will not manage to sustain you in the early stages of the game. Thus, you practically have to turn to fish. Now, how do you do this? Well, there are two main ways to get started. One is to craft a fishing rod, and the other is to gather more resources and craft a net. Both tools require you to get certain resources in order to craft, and while the fishing rod can reach a bit further into the seas, it has a lot less durability. The fishing rod requires a bit of string, which can be obtained by stripping a piece of wood bark into stripped bark, which can then be crafted into a string. It also requires a needle, which necessitates that youve found some bone fragments, that dismantle into a bone needle. Alternatively, you may have killed a giant rat, which when butchered has a chance of dropping an animal fang. The net is similarly complicated, requiring a lot more string, as well as stone. Stone can be gathered by dismantling any granite that you have mined, or commonly found by digging up granite tiles. While you will lose a bit of reputation gathering the resources required, once you start fishing, you will find that your reputation skyrockets. Once you have crafted either tool, you can start casting your line or net into the water. You will mostly find that you catch seaweed. It, as its flavour text suggests, can be eaten, but it might be better left off as cordage for the future strings that you may need for any future crafting you may do. Eventually, one of two things will happen: You either catch a fish, or you spot a shark. If you spot a shark, move to a new location and continue fishing, as you will probably take heavy casualties attempting to kill them in this state. If you catch a fish, great! Now you can take it to your campfire and cook it, and then enjoy a nice and hearty meal. As a bonus, you may even find that you manage to fish up a piece of armour or two, or even additional bottles thatll help you get your water production going. As you continue fishing, youll find that you will have an easier time catching fish. Eventually, as you obtain several armour pieces, you should make sure to kill any sharks that spawn as a result of fishing. Killing them improves your reputation and, once butchered, theyll yield two pieces of fish filet, which also furthers your goals of sustaining yourself. Dont I need water as well? Well, yes you do! There are three ways of staying hydrated that I have discovered so far: * Eating certain fruits or vegetables (Real-life logic applies here) * Purifying freshwater * Distilling seawater The first option is, much like in the food step, dependent on what you find on your island, and will likely not be enough to sustain you initially. The second is similar in that freshwater is very limited, and again dependent on what you find on your island. Therefore, the final and third step, is what you must do in order to stay alive any sustained period of time. To do so, you need to create a still. To do so, you will require some string, some granite, and a stick. This still requires a lit fire underneath it, and this fire will function for the purposes of cooking food, and can be lit so long as theres salt water in the still, and a container attached to it. Therefore, if you wish to save your reputation, you may want to pick up and dismantle your campfire from the tutorial section to obtain the necessary granite. It might be tempting to create more stills, but it will require multiple water containers to maintain. Currently, only one crafting route will allow you to create more early on, which competes with your ability to craft armour to protect yourself. As well, you need a good chunk of firewood in order to maintain multiple fires, which results in a lot of negative reputation gain. Whats next? Now, you are set with food and water! Make sure to return to these tasks every now and then, and supplement your food and water production with slain spiders & giant ats meat (Though make sure you make pemmican out of the tainted meat so you dont get poisoned eating it), as well as some farming. Once youve secured some water production, look for and dig up some limestone, while simultaneously digging up some of that shore sand, or dismantling gravel, so that you can look into glass production. Thisll let you upgrade your water production facility to not require constant use of fire, while also providing means to create more water containers, in conjunction with clay. In order to get started on armour production, head to the next section of this walkthrough. -=Craft Your Armors=- Now with basic food and water production set, you will now want to look into the production of leather armour. You may have already picked up some pieces of leather armour through fishing, so it is time to now complement these pieces with new armour. At this point, make sure youve created a chest: Dismantle some logs and a stick, and this recipe shall become visible to you. Prior to metalworking, there are two main types of armour that you can craft at this point in time: * Cloth * Fur * Leather The fur set is the next upgrade to make at this point in time, but none will be visible without knowing what to dismantle. It is time to get into leatherworking. Once youve killed your first animal with fur (most likely a giant rat that prowled on you while you were sleeping at night), butcher it to obtain an animal pelt. Dismantle it to obtain both animal fur, as well as animal hide. You can also kill goats, rabbits and other animals to obtain their prized fur, but do note that it comes with a hefty reputation malus. The fur itself can also be worn for a small defense bonus in the earlygame. The fur will prove useful in crafting the fur set in conjunction with additional animal pelts. This set contains three pieces to my knowledge and will prove an excellent replacement for your currently tattered clothes. Alternatively, you crafted some fabric using leftover cordage, which youve sown into some clothes. I wouldnt recommend wasting this fabric on clothes, but you can always dismantle it back to fabric to later use in other recipes. While you are gathering animal pelts, you may notice that youre also obtaining animal hide from dismantling it. It is currently unusable in its current for leather and will need to be tanned. To do so, create some tannin powder, crafted from wood bark in a mortar and pestle. With this tannin powder, you can cure the leather, thus allowing you to craft leather armor. You can also craft waterskins, backpacks, and bags with leather, all of which are useful tools to let you carry more on your expeditions. A lot of the leather armour will require a fairly high skill level, but do keep trying as you will eventually succeed in crafting the armor piece. It can always be repaired later on with a hammer or similar if it is about to break. Once youve armoured yourself, you should be capable of defeating the sharks while fishing, as well as some of the early enemies that spawn as a result of a negative reputation. The caves are still dangerous, however, and Id recommend crafting some metal armour before you even attempt to kill any of the enemies below ground. Once youve obtained enough pieces of armour, you can now start thinking about going for some metals. Metalworking as a process requires a kiln, an anvil, the ores themselves, as well as several flux elements that need to be ground into powders with a mortar and pestle. Be extremely wary, however: Any metalworking will result in major negative reputation maluses, and if you do not keep track of your reputation meter, you may find yourself at the mercy of powerful foes you cannot yet defeat. You can then also craft more powerful tools, but Id advise keeping the metals you craft for armour and weapons only. At this point, you should now be able to properly explore the world of Wayward. Good luck with your ventures! From Rags to Iron (Strategy, Tips and Milestones): -------------------------------------------------- Written by Maugrift This guide will show you how to easily and consistently acquire a full set of iron equipment, starting with nothing more than your initial gear. It also offers various tips for more streamlined play, and lists how to reach every milestone. -=Strategy=- This guide assumes a basic understanding of the game, its mechanics, and its interface. You may benefit from reading the Tips section below before attempting this strategy, so as to maximize your efficiency. -=Tools=- First, find an area with trees and rocks to gather. Use a branch or other pole to gather resources and make the following set of tools: * Stone Axe * Stone Pickaxe * Stone Shovel * Stone Hoe * Stone Hammer * Stone Spear -=Hand Drill=- If you have enough bark by this point, make some bark armor. Start exploring your island. Gather as many coconuts as possible to use as a long-term food source. Any plant that gives both food and water will work, such as apples and pineapples, but coconuts give the most water out of any of these. -=Base=- Once youve secured a sizable number of coconuts, start searching for a base location. This should be near trees, rocks, and a cave entrance. The easiest base to make is simply a walled off tunnel with doors on each end. The larger it is, the greater the chance of monsters spawning in it is. However, youll also want enough space for chests and a coconut farm. Once your base is built, use any leaves youve acquired to craft fertile soil. Set down some in your base and plant your coconuts in it. 10 trees should be enough to sustain you. Use cobblestone flooring to build walkways wherever necessary, so that the growth of coconut trees wont impede your movement. Now that you have a stable food and water source, focus on raising your benignity to lower the difficulty to Easy or Medium. This can be done by tilling several tiles and planting grass or maple/spruce seeds. Rubbing orbs of influence counterclockwise also increases your benignity. Do this whenever your reputation gets too low. Build a furnace, anvil, chests, and optionally a kiln in your base. Start crafting a set of leather armor, including a backpack. Wearing the backpack is not actually necessary to gain its weight reduction benefits. Store all tools that wont be used for crafting or repair in the backpack. -=Iron=- Search first aboveground and later underground for iron, talc, limestone, and coal. Turn applicable resources into powders with a mortar and pestle. Build a sand cast flask and tongs, then start crafting your iron equipment. Start with a sword, as it is the best general-purpose weapon. Proceed to craft armor, starting with whichever pieces offer the highest increase in defense. Optionally, replace other stone tools with iron tools. Id recommend a hammer, as it can help defeat monsters that are resistant to slashing and piercing, such as abberant skeletons. Now you can basically ignore malignity and focus all of your efforts on treasure hunting or milestone achieving! -=Interface=- * Disable Auto Pickup and Auto Gather. You wont want to damage your weapon walking around or be bothered by junk items that you walk over. * Play with no turn delay and get used to pressing shift to face in different directions. This will make walking around faster and reduce your risk of making mistakes when trying to reorient yourself. If you do this, remove the mouse bindings for movement so you dont accidentally move by misclicking. * I recommend mapping Drop All to Ctrl+Shift+Right Click for consistency with Move All (Ctrl+Shift+Left Click). * Always leave the inventory tab open, and leave crafting open, at least early on. Equipment only needs to be open when dealing with slither suckers or deciding which pieces of armor to make. You can also leave your backpack open too if you have enough screen space, though opening and closing it are free actions. * Sort your inventory by weight (descending) and keep sort active. Most important items will be fairly heavy, and it will also be easier to see what heavy items you can drop to free up space. -=Gameplay=- * Quickslot tools instead of equipping them. This way, you can store many tools in a backpack and reduce their weight. You can also leave your weapon and shield equipped at all times. * Dont bother with bows or slings, as equipping them takes up valuable time in combat. If you still want a ranged option, practice throwing rocks and carry some around in your backpack. Spears are heavier and more expensive, but also a more damaging option. * Store heavier items like logs and large rocks in piles on the ground rather than in chests. * Always carry some medical items, including bandages or tourniquets to stop bleeding and medicinal water to cure poison or burning. * Never underestimate abberant creatures. Even with full iron armor, abberant pirate ghosts and skeletons can still deal 10 or more damage at a time. * Get to know the layout of your island so that you can recognize locations on tattered maps. * Leave boglings alive when possible. They can create swamp tiles that contain peat, which can be used to craft better bandages. * Instead of building a raft to navigate the ocean, train swimming. Higher levels can cause dexerity increases (more stamina capacity) and will drain it more slowly. |
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